livery = {
	{"TGTB", 0, "desert_001_diff", true};
	{"TGTB", 13, "Desert_001_DIFF_Roughmet", true};
	{"TGTB", 1, "Desert_001_NM", true};
	
	{"TGTB-D", DIFFUSE, "House_001Damage_DAM_DIFF", true};
	{"TGTB-D", ROUGHNESS_METALLIC, "House_001Damage_DAM_DIFF_Roughmet", true};
	{"TGTB-D", NORMAL_MAP, "House_001Damage_DAM_NM", true};
}
