livery = 
	{

		{"HB_F-4E_EXT_ENGINE_L", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_ENGINE_L_RoughMet", true}; --Important - keep for all liveries! keep as true

        {"HB_F-4E_EXT_01", 0 ,"HB_F-4E_EXT_01_SALT",false}; -- front left
        {"HB_F-4E_EXT_02", 0 ,"HB_F-4E_EXT_02_SALT",false}; --front right
        {"HB_F-4E_EXT_03", 0 ,"HB_F-4E_EXT_03_SALT",false}; -- tail left
        {"HB_F-4E_EXT_04", 0 ,"HB_F-4E_EXT_04_SALT",false}; -- tail right
        {"HB_F-4E_EXT_05", 0 ,"HB_F-4E_EXT_05_SALT",false}; -- left wing
        {"HB_F-4E_EXT_06", 0 ,"HB_F-4E_EXT_06_SALT",false}; -- right wing
        {"HB_F-4E_EXT_08", 0 ,"HB_F-4E_EXT_08_SALT",false};
        {"HB_F-4E_EXT_09", 0 ,"HB_F-4E_EXT_09_SALT",false};
		{"HB_F-4E_EXT_MIRRORS", 0, "HB_F-4E_EXT_MIRRORS_SALT", false}; -- top mirror
		
		{"HB_F-4E_EXT_01", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_01_RoughMet",true};
        {"HB_F-4E_EXT_02", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_02_RoughMet",true};
        {"HB_F-4E_EXT_03", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_03_RoughMet",true};
        {"HB_F-4E_EXT_04", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_04_RoughMet",true};
        {"HB_F-4E_EXT_05", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_05_RoughMet",true}; -- use default roughmet
        {"HB_F-4E_EXT_06", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_06_RoughMet",true};
        {"HB_F-4E_EXT_08", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_08_RoughMet",true};
        {"HB_F-4E_EXT_09", ROUGHNESS_METALLIC ,"HB_F-4E_EXT_09_RoughMet",true};
		{"HB_F-4E_EXT_MIRRORS", ROUGHNESS_METALLIC , "HB_F-4E_EXT_MIRRORS", true};

		{"HB_F-4E_EXT_WeaponPylons", 0 ,"hb_f-4e_ext_weaponpylons_SALT",false};
        {"HB_F-4E_EXT_LAU-7", 0 , "HB_F-4E_EXT_LAU-7_SALT",false};
		
		--Pilot
		{"HGU-2_Helmet", 0 ,"HGU-2_Helmet_SALT",false};
		{"HGU-2_Helmet", NORMAL_MAP ,"HGU-2_Helmet_nrm",true};
		
		--WSO
		{"WSO_HGU-2_Helmet", 0 ,"HGU-2_Helmet_SALT",false};
		{"WSO_HGU-2_Helmet", NORMAL_MAP ,"HGU-2_Helmet_nrm",true};
		
		--{"F-4E_Ext_DragParachute_Cloth", 0 , "../commons/tbirds/brakechute/hb_f-4e_ext_parachute", true};
		
    }
	
	
custom_args = 
	{
		[512] = 1.0, -- 0 is no mirrors, 0 - 0.4 is both mirrors (mickey mouse) and  0.5+ is top mirror only.
		[2008] = 0.1, --WSO Helmet, using APH-6
		[2006] = 0.1, --Pilot Helmet, using APH-6
	}
    
    name = "Salt Mines Defense Force"