V0.3 01 July 2021 - UPDATE FOR DCS 2.7

Mission 1:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Adjusted wingman loadouts

Mission 2:  
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics

Mission 3:  
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics

Mission 4:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Adjusted wingman loadouts
Added a bit more life to the airbase - there's an alert after all.
Adjusted BLUE fighter settings to avoid suicidal flying on their ingress.

Mission 5:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics

Mission 6:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics

Mission 7:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Corrected Tu-22 callsigns

Mission 8:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Adjusted player and wingman loadouts - no R-60Ms by default, this campaign is OLD SCHOOL.

Mission 9:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Added a bit more life to Nalchik 

Mission 10:
New weather preset added
Nalchik airbase static locations corrected for map update
Liveries corrected - MiG-21 player, wingman, statics
Changed TOD.

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V0.2 09 May 2020 - UPDATE 1

General changes:
Added comms channel info to all briefings
Added default loadout info to all briefings
Revised all weapon loadouts
Changed win/loss images (wrong size)

Mission 6:
Changed to extra fuel loadout as fuel was too tight
Added friendly fighters when F-16s take off - opposition got too tough.

Mission 7:
Adjusted timing of strike package
Nalchik transport flight now starts from runway

Mission 8:
Changed loadout to GROMs. Rockets cause a crash in OpenBeta.
Added target images to briefing - ground spotting not very fun without.

Mission 9:
Updated comms for additional clarity
Briefing - added note that the Georgians have started repairing the airbases (continuity)

Mission 10:
Briefing - clarified that expectation is to land at Kutaisi
Fixed some AI bugs
Added a backup timer - all damaged bandits will explode (prevents damaged AI orbiting, ignored by friendlies)


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V0.1 - INITIAL CHANGELOG

1
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added Geo SA-2
Added briefing comms throughout
Aligned all comms sounds

2 
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added Geo SA-2
Added briefing comms throughout
Aligned all comms sounds

3
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added Geo SA-2
Added briefing comms throughout
Aligned all comms sounds

4
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added Geo SA-2
Slightly downgraded Nalchik SAMs
Aligned all comms sounds
Added raid siren to start.

5
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added additional comms to route
Bulked up command centre
Command centre smokes when dead
Added comms when command centre dead
Added fence out comms - command centre dead [win]
Added fence out comms - command centre alive [win]
Added Strike destroyed comms - command centre dead [win]
Added Strike destroyed comms - command centre alive [fail]
Aligned all comms sounds
Improved win triggers
Added win and loss messages
Added smoke damage to Georgia


6 
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added additional comms to route
Aligned all comms sounds
Altered Geo air defences
Altered timing of Geo aircraft

7
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Added additional comms throughout
Adjusted win & loss triggers
Added destruction effects to airbases
Quick & dirty trigger immortality to prevent strikers from dying from ploughing themselves into the mountains on the way home
Took guns off SEAD flights - gunzo on SAMs not ideal. 

8
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Revised win and partial win triggers
Added comms.
Added smoke to AO

9
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Revised win and partial win triggers
Added comms.
Added smoke to AO
Added some Geo SAMs etc

10
Player: loadouts standardised, callsign fixed
Ru AWACS: Increased altitude to >FL35, orbit closer to AO without notching, invisible, change callsign to 500
Updated Nalchik statics
Removed Ru EWR
Added Ru SA-2
Revised win and partial win triggers
Added comms.
Added smoke to AO
