--Initial status of the campaign (static file, not updated)
--Copied to camp_status.lua and for use in running campaign
-------------------------------------------------------------------------------------------------------

camp = {
	title = "Harrier over PG-LHA",		--Title of campaign (name of missions)
	version = "V5.0",
	mission = 1,					--campaig mission number
	date = {						--campaign date
        day = 6,
        year = 2003,
        month = 4,
    },
	time = 11700,					--daytime in seconds
	dawn = 19800,					--time of dawn in seconds
	dusk = 68880,					--time of dusk in seconds
	mission_duration = 5400,		--duration of a mission in seconds
	idle_time_min = 10800,			--minimum time between missions in seconds
	idle_time_max = 14400,			--maximum time between missions in seconds
	startup = 900,					--time in seconds allocated for player start-up
	units = "imperial",				--unit output in briefing (imperial or metric)
	-- radio = {						--range of radio frequencies of player aircraft
		-- ["blue"] = {
			-- [1] = {						--radio 1
				-- min = 225,				--minimum radio frequency in mHz
				-- max = 399,				--maxium  radio frequency in mHz
			-- },
			-- [2] = {						--radio 2
				-- min = 118,				--minimum radio frequency in mHz
				-- max = 155,				--maxium  radio frequency in mHz
			-- },
		-- },
		-- ["red"] = {
			-- [1] = {						--radio 1
				-- min = 250,				--minimum radio frequency in mHz
				-- max = 300,				--maxium  radio frequency in mHz
			-- },
			-- [2] = {						--radio 2
				-- min = 200,				--minimum radio frequency in mHz
				-- max = 400,				--maxium  radio frequency in mHz
			-- },
		-- },
	-- },
	weather = {						--campaign weather
		pHigh = 70,		     		--probability of high pressure weather system
		pLow = 30,					--probability of low pressure weather system
		refTemp = 28,				--average day max temperature
	},
	variation = 2,					--variation in degrees from true north to magneitic north
	debug = false,					--debug mode
	-- hotstart = false,       --player flights starts with engines running     ---- change it  in init/conf_mod.lua
    -- intercept_hotstart = true,    --player flights with intercept task starts with engines running  ---- change it  in init/conf_mod.lua
	-- ANY MODIFICATIONS IN THIS FILE NEED TO RESTART ALL THE CAMPAIGN USING FIRSTMISSION.BAT FILE 
}