--Destroyed scenery objects

scen_log = {
	[433100974] = {
		['lasthit'] = 'Turkish Artillery Force 1-4',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433127705] = {
		['lasthit'] = 'Turkish Artillery Force 1-4',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433099748] = {
		['lasthit'] = 'Turkish Artillery Force 1-2',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433100139] = {
		['lasthit'] = 'Turkish Artillery Force 1-1',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433100557] = {
		['lasthit'] = 'Turkish Artillery Force 1-1',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 350,
	},
	[433100742] = {
		['lasthit'] = 'Turkish Artillery Force 1-2',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433100518] = {
		['lasthit'] = 'Turkish Artillery Force 1-3',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 250,
	},
	[433128477] = {
		['lasthit'] = 'Turkish Artillery Force 1-1',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433101045] = {
		['lasthit'] = 'Turkish Artillery Force 1-4',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
	[433101013] = {
		['lasthit'] = 'Turkish Artillery Force 1-3',
		['event'] = 'S_EVENT_HIT',
		['health0'] = 200,
	},
}
