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              <Text>PRESS LEFT/RIGHT AND HOLD</Text>
              <Location>0,24</Location>
              <Size>212,26</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="HUD_Bright_label" SnapTarget="True" Locked="False">
              <FillBackground>True</FillBackground>
              <BackgroundColor>#FF1C1C1C</BackgroundColor>
              <FontColor>#FFCCCCC0</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>16</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
                </Padding>
              </Font>
              <Text>HUD BRIGHT</Text>
              <Location>57,0</Location>
              <Size>97,30</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
          </Children>
        </Control>
        <Control TypeIdentifier="Helios.Panel" Name="HUD_panel_fr" SnapTarget="True" Locked="True">
          <Location>473,32</Location>
          <Size>648,329</Size>
          <Hidden>True</Hidden>
          <Background />
          <Children>
            <Control TypeIdentifier="Helios.Base.Image" Name="shadow_HUD_reticule" SnapTarget="False" Locked="False">
              <Image>Capt_Zeen\su25t\su-25t_art\rotatorio_shadow.png</Image>
              <Alignment>Stretched</Alignment>
              <CornerRadius>0</CornerRadius>
              <Location>457,85</Location>
              <Size>82,82</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Image" Name="shadow_HUD_Bright" SnapTarget="False" Locked="False">
              <Image>Capt_Zeen\su25t\su-25t_art\rotatorio_shadow.png</Image>
              <Alignment>Stretched</Alignment>
              <CornerRadius>0</CornerRadius>
              <Location>49,68</Location>
              <Size>120,120</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="FOLDED label 2 1" SnapTarget="True" Locked="False">
              <FillBackground>True</FillBackground>
              <BackgroundColor>#FF1C1C1C</BackgroundColor>
              <FontColor>#FFCCCCC0</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>16</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
                </Padding>
              </Font>
              <Text>HUD COLOR</Text>
              <Location>248,1</Location>
              <Size>97,30</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="hud_color_button" SnapTarget="True" Locked="False">
              <Location>277,78</Location>
              <Size>40,40</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\grey_buttom_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\grey_buttom_ON.png</PushedImage>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.RotarySwitch" Name="reticula" SnapTarget="True" Locked="False">
              <Location>398,9</Location>
              <Size>178,178</Size>
              <Hidden>False</Hidden>
              <KnobImage>Capt_Zeen\su25t\su-25t_art\btn_selecteur.png</KnobImage>
              <Positions>
                <Position Name="0" Rotation="269.835258387683" />
                <Position Name="1" Rotation="42.091038665518" />
              </Positions>
              <DefaultPosition>1</DefaultPosition>
              <ClickType>
                <Type>Touch</Type>
              </ClickType>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="NAV_MODES_Button" SnapTarget="True" Locked="False">
              <Location>6,260</Location>
              <Size>86,46</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\mode_NAV_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\mode_NAV_ON.png</PushedImage>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="LNGT_MODE_Button" SnapTarget="True" Locked="False">
              <Location>100,260</Location>
              <Size>86,46</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\mode_LNGT_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\mode_LNGT_ON.png</PushedImage>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="GNT_MODE_Button" SnapTarget="True" Locked="False">
              <Location>197,260</Location>
              <Size>86,46</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\mode_GND_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\mode_GND_ON.png</PushedImage>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="ALARM_SOUND_Button" SnapTarget="True" Locked="False">
              <Location>496,254</Location>
              <Size>86,46</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\alarm_sound_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\alarm_sound_ON.png</PushedImage>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.ThreeWayToggleSwitch" Name="HUD_Bright" SnapTarget="True" Locked="False">
              <Location>49,44</Location>
              <Size>106,106</Size>
              <Hidden>False</Hidden>
              <SwitchType>MomOnMom</SwitchType>
              <Orientation>Horizontal</Orientation>
              <ClickType>Touch</ClickType>
              <PositionOneImage>Capt_Zeen\su25t\su-25t_art\rotatorio_001.png</PositionOneImage>
              <PositionTwoImage>Capt_Zeen\su25t\su-25t_art\rotatorio_002.png</PositionTwoImage>
              <PositionThreeImage>Capt_Zeen\su25t\su-25t_art\rotatorio_003.png</PositionThreeImage>
              <DefaultPosition>Two</DefaultPosition>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="HUD_Bright_help" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1C1C1C</BackgroundColor>
              <FontColor>#FF4D4D49</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              </Font>
              <Text>PRESS LEFT/RIGHT AND HOLD</Text>
              <Location>0,24</Location>
              <Size>212,26</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="HUD_Bright_label" SnapTarget="True" Locked="False">
              <FillBackground>True</FillBackground>
              <BackgroundColor>#FF1C1C1C</BackgroundColor>
              <FontColor>#FFCCCCC0</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>16</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              </Font>
              <Text>HUD BRIGHT</Text>
              <Location>57,0</Location>
              <Size>97,30</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
          </Children>
        </Control>
        <Control TypeIdentifier="Helios.Base.ToggleSwitch" Name="JETT_FUEL" SnapTarget="True" Locked="False">
          <Location>1070,1096</Location>
          <Size>36,97</Size>
          <Hidden>False</Hidden>
          <SwitchType>MomOn</SwitchType>
          <Orientation>Vertical</Orientation>
          <ClickType>Swipe</ClickType>
          <PositionOneImage>Capt_Zeen\su25t\su-25t_art\jettison_ON.png</PositionOneImage>
          <PositionTwoImage>Capt_Zeen\su25t\su-25t_art\jettison_OFF.png</PositionTwoImage>
          <DefaultPosition>Two</DefaultPosition>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.ToggleSwitch" Name="JETT_weapons_fr" SnapTarget="True" Locked="True">
          <Location>966,1097</Location>
          <Size>36,97</Size>
          <Hidden>True</Hidden>
          <SwitchType>MomOn</SwitchType>
          <Orientation>Vertical</Orientation>
          <ClickType>Swipe</ClickType>
          <PositionOneImage>Capt_Zeen\su25t\su-25t_art\jettison_ON.png</PositionOneImage>
          <PositionTwoImage>Capt_Zeen\su25t\su-25t_art\jettison_OFF.png</PositionTwoImage>
          <DefaultPosition>Two</DefaultPosition>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.ToggleSwitch" Name="JETT_weapons" SnapTarget="True" Locked="False">
          <Location>966,1097</Location>
          <Size>36,97</Size>
          <Hidden>False</Hidden>
          <SwitchType>MomOn</SwitchType>
          <Orientation>Vertical</Orientation>
          <ClickType>Swipe</ClickType>
          <PositionOneImage>Capt_Zeen\su25t\su-25t_art\jettison_ON.png</PositionOneImage>
          <PositionTwoImage>Capt_Zeen\su25t\su-25t_art\jettison_OFF.png</PositionTwoImage>
          <DefaultPosition>Two</DefaultPosition>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Image" Name="fondo_batt 1 1 1" SnapTarget="False" Locked="False">
          <Image>Capt_Zeen\su25t\su-25t_art\fondo_switch.png</Image>
          <Alignment>Stretched</Alignment>
          <CornerRadius>0</CornerRadius>
          <Location>1424,592</Location>
          <Size>64,125</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Text" Name="BATT OFF label 1 1 1" SnapTarget="True" Locked="False">
          <FillBackground>True</FillBackground>
          <BackgroundColor>#FF0E0E0E</BackgroundColor>
          <FontColor>#FFD0D09E</FontColor>
          <Font>
            <FontFamily>Franklin Gothic</FontFamily>
            <FontStyle>Normal</FontStyle>
            <FontWeight>Normal</FontWeight>
            <FontSize>16</FontSize>
            <HorizontalAlignment>Center</HorizontalAlignment>
            <VerticalAlignment>Center</VerticalAlignment>
            <Padding>
              <Left>0</Left>
              <Top>0</Top>
              <Right>0</Right>
              <Bottom>0</Bottom>
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          </Font>
          <Text>OFF</Text>
          <Location>1425,722</Location>
          <Size>58,22</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Text" Name="ECM label 1 1" SnapTarget="True" Locked="False">
          <FillBackground>True</FillBackground>
          <BackgroundColor>#FF000000</BackgroundColor>
          <FontColor>#FF8B8B84</FontColor>
          <Font>
            <FontFamily>Franklin Gothic</FontFamily>
            <FontStyle>Normal</FontStyle>
            <FontWeight>Normal</FontWeight>
            <FontSize>16</FontSize>
            <HorizontalAlignment>Center</HorizontalAlignment>
            <VerticalAlignment>Center</VerticalAlignment>
            <Padding>
              <Left>0</Left>
              <Top>0</Top>
              <Right>0</Right>
              <Bottom>0</Bottom>
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          </Font>
          <Text>CKPT   LIGHT</Text>
          <Location>1426,545</Location>
          <Size>57,42</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.ToggleSwitch" Name="BATT switch 1 1 1" SnapTarget="True" Locked="False">
          <Location>1440,576</Location>
          <Size>37,160</Size>
          <Hidden>False</Hidden>
          <SwitchType>OnOn</SwitchType>
          <Orientation>Vertical</Orientation>
          <ClickType>Swipe</ClickType>
          <PositionOneImage>Capt_Zeen\su25t\su-25t_art\yellow_switch_up.png</PositionOneImage>
          <PositionTwoImage>Capt_Zeen\su25t\su-25t_art\yellow_switch_down.png</PositionTwoImage>
          <DefaultPosition>Two</DefaultPosition>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Text" Name="weapons" SnapTarget="True" Locked="False">
          <FillBackground>True</FillBackground>
          <BackgroundColor>#FF0E0E0E</BackgroundColor>
          <FontColor>#FF91918D</FontColor>
          <Font>
            <FontFamily>Franklin Gothic</FontFamily>
            <FontStyle>Normal</FontStyle>
            <FontWeight>Normal</FontWeight>
            <FontSize>16</FontSize>
            <HorizontalAlignment>Center</HorizontalAlignment>
            <VerticalAlignment>Center</VerticalAlignment>
            <Padding>
              <Left>0</Left>
              <Top>0</Top>
              <Right>0</Right>
              <Bottom>0</Bottom>
            </Padding>
          </Font>
          <Text>WEAPONS</Text>
          <Location>934,1076</Location>
          <Size>93,21</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Text" Name="fuel tanks" SnapTarget="True" Locked="False">
          <FillBackground>True</FillBackground>
          <BackgroundColor>#FF0E0E0E</BackgroundColor>
          <FontColor>#FF91918D</FontColor>
          <Font>
            <FontFamily>Franklin Gothic</FontFamily>
            <FontStyle>Normal</FontStyle>
            <FontWeight>Normal</FontWeight>
            <FontSize>16</FontSize>
            <HorizontalAlignment>Center</HorizontalAlignment>
            <VerticalAlignment>Center</VerticalAlignment>
            <Padding>
              <Left>0</Left>
              <Top>0</Top>
              <Right>0</Right>
              <Bottom>0</Bottom>
            </Padding>
          </Font>
          <Text>FUEL TANKS</Text>
          <Location>1038,1077</Location>
          <Size>93,21</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.Text" Name="autopilot_help" SnapTarget="True" Locked="False">
          <FillBackground>False</FillBackground>
          <BackgroundColor>#FF1C1C1C</BackgroundColor>
          <FontColor>#FF526462</FontColor>
          <Font>
            <FontFamily>Franklin Gothic</FontFamily>
            <FontStyle>Normal</FontStyle>
            <FontWeight>Normal</FontWeight>
            <FontSize>12</FontSize>
            <HorizontalAlignment>Center</HorizontalAlignment>
            <VerticalAlignment>Center</VerticalAlignment>
            <Padding>
              <Left>0</Left>
              <Top>0</Top>
              <Right>0</Right>
              <Bottom>0</Bottom>
            </Padding>
          </Font>
          <Text>SELECT CORRECT HUD MODE FIRST</Text>
          <Location>1648,750</Location>
          <Size>212,26</Size>
          <Hidden>False</Hidden>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.PushButton" Name="KEYB_buttom" SnapTarget="True" Locked="False">
          <Location>1278,1104</Location>
          <Size>66,41</Size>
          <Hidden>False</Hidden>
          <Type>Toggle</Type>
          <Image>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_OFF.png</Image>
          <PushedImage>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_ON.png</PushedImage>
          <Text>
            <Color>#FFD8D2CC</Color>
            <Font>
              <FontFamily>Franklin Gothic</FontFamily>
              <FontStyle>Normal</FontStyle>
              <FontWeight>Normal</FontWeight>
              <FontSize>11</FontSize>
              <HorizontalAlignment>Center</HorizontalAlignment>
              <VerticalAlignment>Top</VerticalAlignment>
              <Padding>
                <Left>0</Left>
                <Top>0</Top>
                <Right>0</Right>
                <Bottom>0</Bottom>
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            <Text>KEYB</Text>
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          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.PushButton" Name="ABOUT_buttom" SnapTarget="True" Locked="False">
          <Location>1278,1149</Location>
          <Size>66,41</Size>
          <Hidden>False</Hidden>
          <Type>Toggle</Type>
          <Image>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_OFF.png</Image>
          <PushedImage>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_ON.png</PushedImage>
          <Text>
            <Color>#FFD8D2CB</Color>
            <Font>
              <FontFamily>Franklin Gothic</FontFamily>
              <FontStyle>Normal</FontStyle>
              <FontWeight>Normal</FontWeight>
              <FontSize>9</FontSize>
              <HorizontalAlignment>Center</HorizontalAlignment>
              <VerticalAlignment>Top</VerticalAlignment>
              <Padding>
                <Left>0</Left>
                <Top>0</Top>
                <Right>0</Right>
                <Bottom>0</Bottom>
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            <Text>ABOUT</Text>
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          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Base.PushButton" Name="AIRP_buttom" SnapTarget="True" Locked="False">
          <Location>1278,1058</Location>
          <Size>66,40</Size>
          <Hidden>False</Hidden>
          <Type>Toggle</Type>
          <Image>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_OFF.png</Image>
          <PushedImage>Capt_Zeen\su25t\su-25t_art\btnBlank_blue_ON.png</PushedImage>
          <Text>
            <Color>#FFD8D2CC</Color>
            <Font>
              <FontFamily>Franklin Gothic</FontFamily>
              <FontStyle>Normal</FontStyle>
              <FontWeight>Normal</FontWeight>
              <FontSize>12</FontSize>
              <HorizontalAlignment>Center</HorizontalAlignment>
              <VerticalAlignment>Top</VerticalAlignment>
              <Padding>
                <Left>0</Left>
                <Top>0</Top>
                <Right>0</Right>
                <Bottom>0</Bottom>
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            <Text>NAV</Text>
          </Text>
          <Children />
        </Control>
        <Control TypeIdentifier="Helios.Panel" Name="Panel_KEYBOARD" SnapTarget="True" Locked="True">
          <Location>870,1018</Location>
          <Size>400,181</Size>
          <Hidden>True</Hidden>
          <Background>
            <Color>#FF080911</Color>
          </Background>
          <Children>
            <Control TypeIdentifier="Helios.Base.RotarySwitch" Name="DTL ID" SnapTarget="True" Locked="False">
              <Location>138,22</Location>
              <Size>113,113</Size>
              <Hidden>False</Hidden>
              <KnobImage>Capt_Zeen\su25t\su-25t_art\btn_selecteur.png</KnobImage>
              <Positions>
                <Position Name="SPANISH" Rotation="266.748466257669" />
                <Position Name="ENGLISH" Rotation="309.202453987731" />
                <Position Name="GERMAN" Rotation="0" />
                <Position Name="FRENCH" Rotation="48.3328071464263" />
                <Position Name="ITALIAN" Rotation="88.3435582822087" />
              </Positions>
              <DefaultPosition>2</DefaultPosition>
              <Labels>
                <Color>#FFFFFFFF</Color>
                <MaxWidth>100</MaxWidth>
                <MaxHeight>0</MaxHeight>
                <Distance>1</Distance>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>10</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              </Labels>
              <ClickType>
                <Type>Touch</Type>
              </ClickType>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="Label" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFC5C3AB</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>14.6666666666667</FontSize>
                <HorizontalAlignment>Left</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <Text>Some key bindings need to be different when you use a specific keyboard.</Text>
              <Location>20,121</Location>
              <Size>364,37</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="Label 1" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFC5C3AB</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>14.6666666666667</FontSize>
                <HorizontalAlignment>Left</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              </Font>
              <Text>Choose your keyboard to be sure everything works fine.</Text>
              <Location>20,156</Location>
              <Size>380,41</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
          </Children>
        </Control>
        <Control TypeIdentifier="Helios.Panel" Name="About_Panel" SnapTarget="True" Locked="True">
          <Location>870,1044</Location>
          <Size>401,160</Size>
          <Hidden>True</Hidden>
          <Background>
            <Color>#FF080911</Color>
          </Background>
          <Children>
            <Control TypeIdentifier="Helios.Base.Text" Name="version_label" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFD0D09E</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>26.6666666666667</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Bottom</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
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              </Font>
              <Text> CAPT_ZEEN_SU25T_v1.0</Text>
              <Location>28,0</Location>
              <Size>328,44</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="version_label 1" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFD0D09E</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>13.3333333333333</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Bottom</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              </Font>
              <Text>release date: 17/09/2014</Text>
              <Location>100,61</Location>
              <Size>165,24</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="version_label 1 1" SnapTarget="True" Locked="False">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFD0D09E</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>15</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Bottom</VerticalAlignment>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
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              <Size>128,36</Size>
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_KRASNODAR P" SnapTarget="True" Locked="False">
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Bottom>0</Bottom>
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              <Size>128,36</Size>
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_KRASNODAR C" SnapTarget="True" Locked="False">
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                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
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              <Size>128,36</Size>
              <Hidden>False</Hidden>
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <Text>KRYMSK</Text>
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              <Location>22,414</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_MAYKOP" SnapTarget="True" Locked="False">
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <Text>MAYKOP</Text>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,40</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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                <FontSize>12</FontSize>
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                <VerticalAlignment>Center</VerticalAlignment>
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                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <Location>157,116</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_MINERALNYE" SnapTarget="True" Locked="False">
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,77</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OnTextColor>#FF121211</OnTextColor>
              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,153</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,228</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Top>0</Top>
                  <Right>0</Right>
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              <Location>157,190</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
              <Children />
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_SOCHI_ADLER" SnapTarget="True" Locked="False">
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,264</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
              <Children />
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            <Control TypeIdentifier="Helios.Base.Indicator" Name="light_SUKHUMI" SnapTarget="True" Locked="False">
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,338</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
              <Children />
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Center</VerticalAlignment>
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                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,301</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
              <Children />
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
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                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,376</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
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                <Padding>
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                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>157,413</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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              <OffImage>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</OffImage>
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                  <Top>0</Top>
                  <Right>0</Right>
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              <Location>22,302</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>22,116</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
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                  <Right>0</Right>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>22,525</Location>
              <Size>128,40</Size>
              <Hidden>False</Hidden>
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                <Padding>
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                  <Right>0</Right>
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              <OffTextColor>#FF9A9C7E</OffTextColor>
              <Location>22,482</Location>
              <Size>128,40</Size>
              <Hidden>False</Hidden>
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              <Size>128,40</Size>
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              <Location>156,482</Location>
              <Size>128,40</Size>
              <Hidden>False</Hidden>
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              <Size>125,36</Size>
              <Hidden>False</Hidden>
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              <PushedImage />
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            <Control TypeIdentifier="Helios.Base.PushButton" Name="BATUMI" SnapTarget="True" Locked="True">
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              <Size>125,32</Size>
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              <Image />
              <PushedImage />
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              <Size>125,32</Size>
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              <Image />
              <PushedImage />
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              <Size>125,32</Size>
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              <Image />
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                    <ImageAlignment>Stretched</ImageAlignment>
                  </Background>
                  <Children>
                    <Control TypeIdentifier="Helios.Base.PushButton" Name="TC_3_4_left" SnapTarget="True" Locked="False">
                      <Location>32,601</Location>
                      <Size>65,65</Size>
                      <Hidden>False</Hidden>
                      <Type>Momentary</Type>
                      <Image>Capt_Zeen_NIGHT\Area map\left.png</Image>
                      <PushedImage>Capt_Zeen_NIGHT\Area map\left.png</PushedImage>
                      <Children />
                    </Control>
                    <Control TypeIdentifier="Helios.Base.PushButton" Name="TC_3_4_right" SnapTarget="True" Locked="False">
                      <Location>881,601</Location>
                      <Size>65,65</Size>
                      <Hidden>False</Hidden>
                      <Type>Momentary</Type>
                      <Image>Capt_Zeen_NIGHT\Area map\right.png</Image>
                      <PushedImage>Capt_Zeen_NIGHT\Area map\right.png</PushedImage>
                      <Children />
                    </Control>
                    <Control TypeIdentifier="Helios.Base.PushButton" Name="TC_3_4_up" SnapTarget="True" Locked="False">
                      <Location>444,24</Location>
                      <Size>65,65</Size>
                      <Hidden>False</Hidden>
                      <Type>Momentary</Type>
                      <Image>Capt_Zeen_NIGHT\Area map\up.png</Image>
                      <PushedImage>Capt_Zeen_NIGHT\Area map\up.png</PushedImage>
                      <Children />
                    </Control>
                  </Children>
                </Control>
                <Control TypeIdentifier="Helios.Panel" Name="TC_3_5" SnapTarget="True" Locked="False">
                  <Location>0,0</Location>
                  <Size>972,1197</Size>
                  <Hidden>True</Hidden>
                  <Background>
                    <Image>Capt_Zeen_NIGHT\Area map\TC_3_5.jpg</Image>
                    <ImageAlignment>Stretched</ImageAlignment>
                  </Background>
                  <Children>
                    <Control TypeIdentifier="Helios.Base.PushButton" Name="TC_3_3_left" SnapTarget="True" Locked="False">
                      <Location>32,601</Location>
                      <Size>65,65</Size>
                      <Hidden>False</Hidden>
                      <Type>Momentary</Type>
                      <Image>Capt_Zeen_NIGHT\Area map\left.png</Image>
                      <PushedImage>Capt_Zeen_NIGHT\Area map\left.png</PushedImage>
                      <Children />
                    </Control>
                    <Control TypeIdentifier="Helios.Base.PushButton" Name="TC_3_5_up" SnapTarget="True" Locked="False">
                      <Location>444,21</Location>
                      <Size>65,65</Size>
                      <Hidden>False</Hidden>
                      <Type>Momentary</Type>
                      <Image>Capt_Zeen_NIGHT\Area map\up.png</Image>
                      <PushedImage>Capt_Zeen_NIGHT\Area map\up.png</PushedImage>
                      <Children />
                    </Control>
                  </Children>
                </Control>
              </Children>
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="Tactical chart" SnapTarget="True" Locked="True">
              <Location>22,486</Location>
              <Size>128,36</Size>
              <Hidden>False</Hidden>
              <Type>Momentary</Type>
              <Image />
              <PushedImage />
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="AIRPORT_CHARTS_label" SnapTarget="True" Locked="True">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFE8E7D7</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>13.3333333333333</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
                </Padding>
              </Font>
              <Text>AIRPORT CHARTS</Text>
              <Location>76,14</Location>
              <Size>153,25</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="tactical_CHARTS_label" SnapTarget="True" Locked="True">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FFCBC8A7</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>13.3333333333333</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
                </Padding>
              </Font>
              <Text>TACTICAL CHARTS</Text>
              <Location>77,460</Location>
              <Size>153,25</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="clear_all_charts" SnapTarget="True" Locked="True">
              <Location>161,525</Location>
              <Size>48,44</Size>
              <Hidden>True</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\airports_btn_ON.png</PushedImage>
              <Text>
                <Color>#FF9A9C7E</Color>
                <Font>
                  <FontFamily>Franklin Gothic</FontFamily>
                  <FontStyle>Normal</FontStyle>
                  <FontWeight>Normal</FontWeight>
                  <FontSize>12</FontSize>
                  <HorizontalAlignment>Center</HorizontalAlignment>
                  <VerticalAlignment>Center</VerticalAlignment>
                  <Padding>
                    <Left>0</Left>
                    <Top>0</Top>
                    <Right>0</Right>
                    <Bottom>0</Bottom>
                  </Padding>
                </Font>
                <Text>clear_charts</Text>
              </Text>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Base.PushButton" Name="clear_all_lights" SnapTarget="True" Locked="True">
              <Location>218,530</Location>
              <Size>56,37</Size>
              <Hidden>True</Hidden>
              <Type>Momentary</Type>
              <Image>Capt_Zeen\su25t\su-25t_art\airports_btn_OFF.png</Image>
              <PushedImage>Capt_Zeen\su25t\su-25t_art\airports_btn_ON.png</PushedImage>
              <Text>
                <Color>#FF9A9C7E</Color>
                <Font>
                  <FontFamily>Franklin Gothic</FontFamily>
                  <FontStyle>Normal</FontStyle>
                  <FontWeight>Normal</FontWeight>
                  <FontSize>12</FontSize>
                  <HorizontalAlignment>Center</HorizontalAlignment>
                  <VerticalAlignment>Center</VerticalAlignment>
                  <Padding>
                    <Left>0</Left>
                    <Top>0</Top>
                    <Right>0</Right>
                    <Bottom>0</Bottom>
                  </Padding>
                </Font>
                <Text>clear_lights</Text>
              </Text>
              <Children />
            </Control>
            <Control TypeIdentifier="Helios.Panel" Name="NDB_panel" SnapTarget="True" Locked="True">
              <Location>308,0</Location>
              <Size>972,1197</Size>
              <Hidden>True</Hidden>
              <Background />
              <Children>
                <Control TypeIdentifier="Helios.Base.ToggleSwitch" Name="NDB_list" SnapTarget="False" Locked="False">
                  <Location>0,0</Location>
                  <Size>972,1197</Size>
                  <Hidden>False</Hidden>
                  <SwitchType>OnOn</SwitchType>
                  <Orientation>Horizontal</Orientation>
                  <ClickType>Touch</ClickType>
                  <PositionOneImage>Capt_Zeen_NIGHT\Airports charts\ndb_1.jpg</PositionOneImage>
                  <PositionTwoImage>Capt_Zeen_NIGHT\Airports charts\ndb_2.jpg</PositionTwoImage>
                  <DefaultPosition>One</DefaultPosition>
                  <Children />
                </Control>
              </Children>
            </Control>
            <Control TypeIdentifier="Helios.Base.Text" Name="tactical_CHARTS_label 1" SnapTarget="True" Locked="True">
              <FillBackground>False</FillBackground>
              <BackgroundColor>#FF1E1E1E</BackgroundColor>
              <FontColor>#FF687366</FontColor>
              <Font>
                <FontFamily>Franklin Gothic</FontFamily>
                <FontStyle>Normal</FontStyle>
                <FontWeight>Normal</FontWeight>
                <FontSize>12</FontSize>
                <HorizontalAlignment>Center</HorizontalAlignment>
                <VerticalAlignment>Top</VerticalAlignment>
                <Padding>
                  <Left>0</Left>
                  <Top>0</Top>
                  <Right>0</Right>
                  <Bottom>0</Bottom>
                </Padding>
              </Font>
              <Text>CLICK ON LEFT/RIGHT SIDE OF CHARTS                 TO ALTERNATE MODE</Text>
              <Location>41,573</Location>
              <Size>232,40</Size>
              <Hidden>False</Hidden>
              <Children />
            </Control>
          </Children>
        </Control>
      </Children>
    </Monitor>
  </Monitors>
  <Interfaces>
    <Interface TypeIdentifier="Helios.Base.ProfileInterface" Name="Profile" />
    <Interface TypeIdentifier="Helios.Base.Keyboard" Name="Keyboard">
      <KeyDelay>30</KeyDelay>
    </Interface>
    <Interface TypeIdentifier="Helios.FC2" Name="Flaming Cliffs 2" />
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      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="barametric altitude.changed" />
      <Action Target="Visual;Monitor 2.BALT_Barometric Altimeter;Helios.KA50.BarometricAltimeter;BALT_Barometric Altimeter" Name="set.Altitude" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="rardar altitude.changed" />
      <Action Target="Visual;Monitor 2.RALT_Radar Altimeter;Helios.KA50.RadarAltimeter;RALT_Radar Altimeter" Name="set.Altitude" />
      <LuaScript>return TriggerValue/5</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.pitch.changed" />
      <Action Target="Visual;Monitor 2.ADI;Helios.KA50.ADI;ADI" Name="set.Pitch" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.bank.changed" />
      <Action Target="Visual;Monitor 2.ADI;Helios.KA50.ADI;ADI" Name="set.Bank" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.side deviation.changed" />
      <Action Target="Visual;Monitor 2.ADI;Helios.KA50.ADI;ADI" Name="set.Lateral Deviation" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="right engine.temperature.changed" />
      <Action Target="Visual;Monitor 2.RTEMP_Engine Temp;Helios.A10.EngineTemp;RTEMP_Engine Temp" Name="set.temperature" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="right engine.RPM.changed" />
      <Action Target="Visual;Monitor 2.RPM_Tachometer;Helios.KA50.Tachometer;RPM_Tachometer" Name="set.Right Engine RPM" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="left engine.RPM.changed" />
      <Action Target="Visual;Monitor 2.RPM_Tachometer;Helios.KA50.Tachometer;RPM_Tachometer" Name="set.Left Engine RPM" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="left engine.temperature.changed" />
      <Action Target="Visual;Monitor 2.LTEMP_Engine Temp 1;Helios.A10.EngineTemp;LTEMP_Engine Temp 1" Name="set.temperature" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="barametric altitude.changed" />
      <Action Target="Visual;Monitor 2.BALT_altitud baro label;Helios.Base.Text;BALT_altitud baro label" Name="set.Text" />
      <LuaScript>return string.format("%04.f",math.floor(TriggerValue))</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="indicated airspeed.changed" />
      <Action Target="Visual;Monitor 2.IAS_Label 1 1;Helios.Base.Text;IAS_Label 1 1" Name="set.Text" />
      <LuaScript>return string.format("%04.f",
(TriggerValue*3600)/1000)</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="indicated airspeed.changed" />
      <Action Target="Visual;Monitor 2.IAS_IAS;Helios.KA50.RotorRPM;IAS_IAS" Name="set.Rotor RPM" />
      <LuaScript>return (((TriggerValue*3600)/1000)/10)</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="rardar altitude.changed" />
      <Action Target="Visual;Monitor 2.RALT_Radar Altimeter;Helios.KA50.RadarAltimeter;RALT_Radar Altimeter" Name="set.Failure flag" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="vertical velocity.changed" />
      <Action Target="Visual;Monitor 2.VVI_VVI;Helios.KA50.VVI;VVI_VVI" Name="set.Vertical Velocity" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="angle of attack.changed" />
      <Action Target="Visual;Monitor 2.AOA_Angle of Attack;Helios.A10.AoA;AOA_Angle of Attack" Name="set.angle of attack" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="HSI.distance to waypoint.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Range" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="HSI.heading.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Heading" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="HSI.ADF bearing.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Bearing" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="HSI.RMI bearing.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Commanded Course" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="HSI.heading.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Commanded Heading" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="right engine.temperature.changed" />
      <Action Target="Visual;Monitor 2.heading;Helios.Base.Text;heading" Name="set.Text" />
      <LuaScript>return string.format("%03.f",TriggerValue)</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.glide deviation.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Longitudinal Deviaiton" />
      <LuaScript>return (TriggerValue*-1)</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.side deviation.changed" />
      <Action Target="Visual;Monitor 2.HSI;Helios.KA50.HSI;HSI" Name="set.Lateral Deviaiton" />
      <TriggerValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.side slip.changed" />
      <Action Target="Visual;Monitor 2.ADI;Helios.KA50.ADI;ADI" Name="set.Side Slip" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Interface;;Helios.FC2;Flaming Cliffs 2" Name="ADI.glide deviation.changed" />
      <Action Target="Visual;Monitor 2.ADI;Helios.KA50.ADI;ADI" Name="set.Altitude Deviation" />
      <LuaScript>return (TriggerValue*-1)</LuaScript>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.Elint_sw;Helios.Base.ToggleSwitch;Elint_sw" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>i</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.yp;Helios.Base.ToggleSwitch;yp" Name="position two.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LSHIFT}c</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.yp;Helios.Base.ToggleSwitch;yp" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LSHIFT}c</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX;Helios.Base.ToggleSwitch;BO3AYX" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>c</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX;Helios.Base.ToggleSwitch;BO3AYX" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.cannon_light;Helios.Base.Indicator;cannon_light" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX;Helios.Base.ToggleSwitch;BO3AYX" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.cannon_light;Helios.Base.Indicator;cannon_light" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="True">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut SALVA;Helios.Base.RotarySwitch;commut SALVA" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.commut SALVA;Helios.Base.RotarySwitch;commut SALVA" Name="set.position" />
      <StaticValue>1</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut SALVA;Helios.Base.RotarySwitch;commut SALVA" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LCONTROL}{SPACE}</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 6.exited" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="set.position" />
      <StaticValue>1</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 1.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 2.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 3.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 4.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 5.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.commut INTERVALO;Helios.Base.RotarySwitch;commut INTERVALO" Name="position 6.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>v</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX 1;Helios.Base.ToggleSwitch;BO3AYX 1" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RSHIFT}o</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX 1;Helios.Base.ToggleSwitch;BO3AYX 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.laser_light;Helios.Base.Indicator;laser_light" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.PANEL_weapons_burst.BO3AYX 1;Helios.Base.ToggleSwitch;BO3AYX 1" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.PANEL_weapons_burst.laser_light;Helios.Base.Indicator;laser_light" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 1 switch;Helios.Base.ToggleSwitch;ENG 1 switch" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RALT}{HOME}</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 1 switch;Helios.Base.ToggleSwitch;ENG 1 switch" Name="position two.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RALT}{END}</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 1 switch;Helios.Base.ToggleSwitch;ENG 1 switch" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.ENG L indicator;Helios.Base.IndicatorPushButton;ENG L indicator" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 1 switch;Helios.Base.ToggleSwitch;ENG 1 switch" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.ENG L indicator;Helios.Base.IndicatorPushButton;ENG L indicator" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 2 switch;Helios.Base.ToggleSwitch;ENG 2 switch" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}{HOME}</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 2 switch;Helios.Base.ToggleSwitch;ENG 2 switch" Name="position two.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}{END}</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 2 switch;Helios.Base.ToggleSwitch;ENG 2 switch" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.ENG 1 indicator;Helios.Base.IndicatorPushButton;ENG 1 indicator" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.eng swirches.ENG 2 switch;Helios.Base.ToggleSwitch;ENG 2 switch" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.ENG 1 indicator;Helios.Base.IndicatorPushButton;ENG 1 indicator" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.BATT switch;Helios.Base.ToggleSwitch;BATT switch" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RSHIFT}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Sukhogruz switch;Helios.Base.ToggleSwitch;Sukhogruz switch" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LSHIFT}e</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.BATT switch 1 1;Helios.Base.ToggleSwitch;BATT switch 1 1" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>e</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.position" />
      <StaticValue>2</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.position" />
      <StaticValue>1</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.position" />
      <StaticValue>2</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.LAND LIGHTPanel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.position" />
      <StaticValue>2</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RALT}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="set.position" />
      <StaticValue>1</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RALT}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 3;Helios.Base.ToggleSwitch;LAND_LIGHT 3" Name="position two.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 2;Helios.Base.ToggleSwitch;LAND_LIGHT 2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="set.position" />
      <StaticValue>2</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.NAV LIGHT Panel.LAND_LIGHT 1;Helios.Base.ToggleSwitch;LAND_LIGHT 1" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RALT}l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}&amp;</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.route_ON;Helios.Base.PushButton;route_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_off;Helios.Base.PushButton;att_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}ç</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}&amp;</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.route_ON;Helios.Base.PushButton;route_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>q</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.route_ON;Helios.Base.PushButton;route_ON" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_off;Helios.Base.PushButton;ROUTE_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>q</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.route_ON;Helios.Base.PushButton;route_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_fr.route_ON;Helios.Base.PushButton;route_ON" Name="released" />
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>a</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON;Helios.Base.PushButton;att_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}5</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.route_ON;Helios.Base.PushButton;route_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_OFF;Helios.Base.PushButton;radalt_OFF" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}9</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}2</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.route_ON;Helios.Base.PushButton;route_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_ON;Helios.Base.PushButton;land_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.radalt_ON;Helios.Base.PushButton;radalt_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.level_ON;Helios.Base.PushButton;level_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_off;Helios.Base.PushButton;ALT_off" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="released" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}9</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.att_ON_2;Helios.Base.PushButton;att_ON_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ROUTE_OFF_2;Helios.Base.PushButton;ROUTE_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AUTOMATIC_PILOT_esp.ALT_ON;Helios.Base.PushButton;ALT_ON" Name="released" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp.land_OFF_2;Helios.Base.PushButton;land_OFF_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.hud_color_button;Helios.Base.PushButton;hud_color_button" Name="pushed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.reticula;Helios.Base.RotarySwitch;reticula" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>8</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.NAV_MODES_Button;Helios.Base.PushButton;NAV_MODES_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>1</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.LNGT_MODE_Button;Helios.Base.PushButton;LNGT_MODE_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>6</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.GNT_MODE_Button;Helios.Base.PushButton;GNT_MODE_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>7</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.ALARM_SOUND_Button;Helios.Base.PushButton;ALARM_SOUND_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RSHIFT}n</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position three.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="press key" />
      <StaticValue>{RCONTROL}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position three.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="release key" />
      <StaticValue>{RCONTROL}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="press key" />
      <StaticValue>{RALT}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_esp.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position one.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="release key" />
      <StaticValue>{RALT}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.hud_color_button;Helios.Base.PushButton;hud_color_button" Name="pushed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RCONTROL}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.reticula;Helios.Base.RotarySwitch;reticula" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>!</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.NAV_MODES_Button;Helios.Base.PushButton;NAV_MODES_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>&amp;</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.LNGT_MODE_Button;Helios.Base.PushButton;LNGT_MODE_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>]</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.GNT_MODE_Button;Helios.Base.PushButton;GNT_MODE_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>è</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.ALARM_SOUND_Button;Helios.Base.PushButton;ALARM_SOUND_Button" Name="closed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{RSHIFT}n</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position three.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="press key" />
      <StaticValue>{RCONTROL}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position three.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="release key" />
      <StaticValue>{RCONTROL}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="press key" />
      <StaticValue>{RALT}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.HUD_panel_fr.HUD_Bright;Helios.Base.ThreeWayToggleSwitch;HUD_Bright" Name="position one.exited" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="release key" />
      <StaticValue>{RALT}{RSHIFT}h</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.JETT_FUEL;Helios.Base.ToggleSwitch;JETT_FUEL" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LALT}r</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LCONTROL}z</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.JETT_weapons;Helios.Base.ToggleSwitch;JETT_weapons" Name="position one.entered" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>{LCONTROL}w</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.BATT switch 1 1 1;Helios.Base.ToggleSwitch;BATT switch 1 1 1" Name="position.changed" />
      <Action Target="Interface;;Helios.Base.Keyboard;Keyboard" Name="send keys" />
      <StaticValue>l</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="closed" />
      <Action Target="Visual;Monitor 2.Panel_KEYBOARD;Helios.Panel;Panel_KEYBOARD" Name="toggle.hidden" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="open" />
      <Action Target="Visual;Monitor 2.Panel_KEYBOARD;Helios.Panel;Panel_KEYBOARD" Name="toggle.hidden" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="closed" />
      <Action Target="Visual;Monitor 2.About_Panel;Helios.Panel;About_Panel" Name="toggle.hidden" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="open" />
      <Action Target="Visual;Monitor 2.About_Panel;Helios.Panel;About_Panel" Name="toggle.hidden" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="closed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS;Helios.Panel;Panel_AIRPORTS" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="open" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS;Helios.Panel;Panel_AIRPORTS" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.KEYB_buttom;Helios.Base.PushButton;KEYB_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.AIRP_buttom;Helios.Base.PushButton;AIRP_buttom" Name="pushed" />
      <Action Target="Visual;Monitor 2.ABOUT_buttom;Helios.Base.PushButton;ABOUT_buttom" Name="set.physical state" />
      <StaticValue>0</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 1.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp;Helios.Panel;AUTOMATIC_PILOT_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 2.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp;Helios.Panel;AUTOMATIC_PILOT_esp" Name="set.hidden" />
      <StaticValue>flase</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 3.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp;Helios.Panel;AUTOMATIC_PILOT_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp;Helios.Panel;AUTOMATIC_PILOT_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 4.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_esp;Helios.Panel;AUTOMATIC_PILOT_esp" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 1.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_esp;Helios.Panel;HUD_panel_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 2.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_esp;Helios.Panel;HUD_panel_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 3.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_esp;Helios.Panel;HUD_panel_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 4.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_esp;Helios.Panel;HUD_panel_esp" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_esp;Helios.Panel;HUD_panel_esp" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 1.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr;Helios.Panel;AUTOMATIC_PILOT_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 2.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr;Helios.Panel;AUTOMATIC_PILOT_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 3.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr;Helios.Panel;AUTOMATIC_PILOT_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 4.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr;Helios.Panel;AUTOMATIC_PILOT_fr" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.AUTOMATIC_PILOT_fr;Helios.Panel;AUTOMATIC_PILOT_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 1.entered" />
      <Action Target="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 2.entered" />
      <Action Target="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 3.entered" />
      <Action Target="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 4.entered" />
      <Action Target="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.JETT_weapons_fr;Helios.Base.ToggleSwitch;JETT_weapons_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 1.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_fr;Helios.Panel;HUD_panel_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 2.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_fr;Helios.Panel;HUD_panel_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 3.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_fr;Helios.Panel;HUD_panel_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 4.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_fr;Helios.Panel;HUD_panel_fr" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_KEYBOARD.DTL ID;Helios.Base.RotarySwitch;DTL ID" Name="position 5.entered" />
      <Action Target="Visual;Monitor 2.HUD_panel_fr;Helios.Panel;HUD_panel_fr" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.ANAPA C;Helios.Base.ToggleSwitch;ANAPA C" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.ANAPA Button;Helios.Base.PushButton;ANAPA Button" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Anapa;Helios.Base.Indicator;light_Anapa" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.BATUMI;Helios.Base.ToggleSwitch;BATUMI" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BATUMI;Helios.Base.PushButton;BATUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Batumi;Helios.Base.Indicator;light_Batumi" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.GELENDZHIK;Helios.Base.ToggleSwitch;GELENDZHIK" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GELENDZHIK;Helios.Base.PushButton;GELENDZHIK" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_GELENDZHIK;Helios.Base.Indicator;light_GELENDZHIK" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.GUDAUTA;Helios.Base.ToggleSwitch;GUDAUTA" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.GUDAUTA;Helios.Base.PushButton;GUDAUTA" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_GUDAUTA;Helios.Base.Indicator;light_GUDAUTA" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.KOBULETI;Helios.Base.ToggleSwitch;KOBULETI" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOBULETI;Helios.Base.PushButton;KOBULETI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KOBULETI;Helios.Base.Indicator;light_KOBULETI" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.KOPITNARI;Helios.Base.ToggleSwitch;KOPITNARI" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KOPITNARI;Helios.Base.PushButton;KOPITNARI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KOPITNARI KUTAISI;Helios.Base.Indicator;light_KOPITNARI KUTAISI" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Krasnodar m;Helios.Base.ToggleSwitch;Krasnodar m" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR;Helios.Base.PushButton;KRASNODAR" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KRASNODAR C;Helios.Base.Indicator;light_KRASNODAR C" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR p;Helios.Base.PushButton;KRASNODAR p" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR p;Helios.Base.PushButton;KRASNODAR p" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.KRASNODAR p;Helios.Base.PushButton;KRASNODAR p" Name="pushed" />
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      <StaticValue>true</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.SUKHUMI;Helios.Base.PushButton;SUKHUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.SUKHUMI;Helios.Base.PushButton;SUKHUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.SUKHUMI;Helios.Base.ToggleSwitch;SUKHUMI" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.SUKHUMI;Helios.Base.PushButton;SUKHUMI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_SUKHUMI;Helios.Base.Indicator;light_SUKHUMI" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.BESLAN;Helios.Base.ToggleSwitch;BESLAN" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.BESLAN;Helios.Base.PushButton;BESLAN" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Beslan;Helios.Base.Indicator;light_Beslan" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.NDB_panel;Helios.Panel;NDB_panel" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.NDBs;Helios.Base.PushButton;NDBs" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_NDB;Helios.Base.Indicator;light_NDB" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.chart_circuit;Helios.Base.ToggleSwitch;chart_circuit" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.chart_circuit;Helios.Base.PushButton;chart_circuit" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Chart_circuit;Helios.Base.Indicator;light_Chart_circuit" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.TBILISI;Helios.Base.ToggleSwitch;TBILISI" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.TBILSI;Helios.Base.PushButton;TBILSI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_TBILSI LOCHINI;Helios.Base.Indicator;light_TBILSI LOCHINI" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Vaziani;Helios.Base.ToggleSwitch;Vaziani" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.VAZIANI;Helios.Base.PushButton;VAZIANI" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_VAZIANI;Helios.Base.Indicator;light_VAZIANI" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1.TC_1_1_right;Helios.Base.PushButton;TC_1_1_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2;Helios.Panel;TC_1_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1.TC_1_1_right;Helios.Base.PushButton;TC_1_1_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1;Helios.Panel;TC_1_1" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1.TC_1_1_down;Helios.Base.PushButton;TC_1_1_down" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_1;Helios.Panel;TC_2_1" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1.TC_1_1_down;Helios.Base.PushButton;TC_1_1_down" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1;Helios.Panel;TC_1_1" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_left;Helios.Base.PushButton;TC_1_2_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_1;Helios.Panel;TC_1_1" Name="set.hidden" />
      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_left;Helios.Base.PushButton;TC_1_2_left" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_right;Helios.Base.PushButton;TC_1_2_right" Name="pushed" />
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      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_right;Helios.Base.PushButton;TC_1_2_right" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_down;Helios.Base.PushButton;TC_1_2_down" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2.TC_1_2_down;Helios.Base.PushButton;TC_1_2_down" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_3.TC_1_3_left;Helios.Base.PushButton;TC_1_3_left" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_3.TC_1_3_left;Helios.Base.PushButton;TC_1_3_left" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_3.TC_1_3_right;Helios.Base.PushButton;TC_1_3_right" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_1.TC_2_1_right;Helios.Base.PushButton;TC_2_1_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_1;Helios.Panel;TC_2_1" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_up;Helios.Base.PushButton;TC_2_2_up" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_1_2;Helios.Panel;TC_1_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_up;Helios.Base.PushButton;TC_2_2_up" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2;Helios.Panel;TC_2_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_right;Helios.Base.PushButton;TC_2_2_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3;Helios.Panel;TC_2_3" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_right;Helios.Base.PushButton;TC_2_2_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2;Helios.Panel;TC_2_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_down;Helios.Base.PushButton;TC_2_2_down" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_2;Helios.Panel;TC_3_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_down;Helios.Base.PushButton;TC_2_2_down" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2;Helios.Panel;TC_2_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_left;Helios.Base.PushButton;TC_2_2_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_1;Helios.Panel;TC_2_1" Name="set.hidden" />
      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2.TC_2_2_left;Helios.Base.PushButton;TC_2_2_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2;Helios.Panel;TC_2_2" Name="set.hidden" />
      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_left;Helios.Base.PushButton;TC_2_3_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_2;Helios.Panel;TC_2_2" Name="set.hidden" />
      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_left;Helios.Base.PushButton;TC_2_3_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3;Helios.Panel;TC_2_3" Name="set.hidden" />
      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_right;Helios.Base.PushButton;TC_2_3_right" Name="pushed" />
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      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_right;Helios.Base.PushButton;TC_2_3_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3;Helios.Panel;TC_2_3" Name="set.hidden" />
      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_down;Helios.Base.PushButton;TC_2_3_down" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_3;Helios.Panel;TC_3_3" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_down;Helios.Base.PushButton;TC_2_3_down" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_up;Helios.Base.PushButton;TC_2_3_up" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3.TC_2_3_up;Helios.Base.PushButton;TC_2_3_up" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3;Helios.Panel;TC_2_3" Name="set.hidden" />
      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_left;Helios.Base.PushButton;TC_2_4_left" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_3;Helios.Panel;TC_2_3" Name="set.hidden" />
      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_left;Helios.Base.PushButton;TC_2_4_left" Name="pushed" />
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      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_right;Helios.Base.PushButton;TC_2_4_right" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5;Helios.Panel;TC_2_5" Name="set.hidden" />
      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_right;Helios.Base.PushButton;TC_2_4_right" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_up;Helios.Base.PushButton;TC_2_4_up" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_up;Helios.Base.PushButton;TC_2_4_up" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_down;Helios.Base.PushButton;TC_2_4_down" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_4.TC_2_4_down;Helios.Base.PushButton;TC_2_4_down" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5.TC_2_5_left;Helios.Base.PushButton;TC_2_5_left" Name="pushed" />
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5.TC_2_5_left;Helios.Base.PushButton;TC_2_5_left" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5.TC_2_5_up;Helios.Base.PushButton;TC_2_5_up" Name="pushed" />
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      <StaticValue>false</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5.TC_2_5_up;Helios.Base.PushButton;TC_2_5_up" Name="pushed" />
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      <StaticValue>true</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_2_5.TC_2_5_down;Helios.Base.PushButton;TC_2_5_down" Name="pushed" />
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_2.TC_3_2_up;Helios.Base.PushButton;TC_3_2_up" Name="pushed" />
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_2.TC_3_2_right;Helios.Base.PushButton;TC_3_2_right" Name="pushed" />
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      <StaticValue>true</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_3.TC_3_3_left;Helios.Base.PushButton;TC_3_3_left" Name="pushed" />
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_3.TC_3_3_right;Helios.Base.PushButton;TC_3_3_right" Name="pushed" />
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      <StaticValue>true</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_3.TC_3_3_up;Helios.Base.PushButton;TC_3_3_up" Name="pushed" />
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_4.TC_3_4_left;Helios.Base.PushButton;TC_3_4_left" Name="pushed" />
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      <StaticValue>false</StaticValue>
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel.TC_3_4.TC_3_4_left;Helios.Base.PushButton;TC_3_4_left" Name="pushed" />
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      <StaticValue>true</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>true</StaticValue>
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      <StaticValue>false</StaticValue>
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      <StaticValue>true</StaticValue>
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      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="push" />
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    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical chart;Helios.Base.PushButton;Tactical chart" Name="pushed" />
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      <StaticValue />
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      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="push" />
      <StaticValue />
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical chart;Helios.Base.PushButton;Tactical chart" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="release" />
      <StaticValue />
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      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical chart;Helios.Base.PushButton;Tactical chart" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_TC1;Helios.Base.Indicator;light_TC1" Name="set.indicator" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.Tactical chart;Helios.Base.PushButton;Tactical chart" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel;Helios.Panel;Tactical_Chart_panel" Name="set.hidden" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.NDB_panel;Helios.Panel;NDB_panel" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.ANAPA C;Helios.Base.ToggleSwitch;ANAPA C" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.BANODZHA;Helios.Base.Image;BANODZHA" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.BATUMI;Helios.Base.ToggleSwitch;BATUMI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.BESLAN;Helios.Base.ToggleSwitch;BESLAN" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.GELENDZHIK;Helios.Base.ToggleSwitch;GELENDZHIK" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.GUDAUTA;Helios.Base.ToggleSwitch;GUDAUTA" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.KOBULETI;Helios.Base.ToggleSwitch;KOBULETI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.KOPITNARI;Helios.Base.ToggleSwitch;KOPITNARI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Krasnodar m;Helios.Base.ToggleSwitch;Krasnodar m" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Krasnodar;Helios.Base.ThreeWayToggleSwitch;Krasnodar" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Krymsk;Helios.Base.ToggleSwitch;Krymsk" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.KVITIRI;Helios.Base.Image;KVITIRI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Maykop;Helios.Base.ToggleSwitch;Maykop" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.MINERALNYE;Helios.Base.ToggleSwitch;MINERALNYE" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.MOZDOK;Helios.Base.ToggleSwitch;MOZDOK" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.NALCHIK;Helios.Base.ToggleSwitch;NALCHIK" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.NOVOROSSIYSK;Helios.Base.ToggleSwitch;NOVOROSSIYSK" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.OCHKHAMURI;Helios.Base.Image;OCHKHAMURI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.SENAKI;Helios.Base.ToggleSwitch;SENAKI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.SOCHI-ADLER;Helios.Base.ThreeWayToggleSwitch;SOCHI-ADLER" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.SOGANLUG;Helios.Base.ToggleSwitch;SOGANLUG" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.SUKHUMI;Helios.Base.ToggleSwitch;SUKHUMI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.TBILISI;Helios.Base.ToggleSwitch;TBILISI" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Vaziani;Helios.Base.ToggleSwitch;Vaziani" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Panel_airports_charts.Kutaisi_West;Helios.Base.ToggleSwitch;Kutaisi_West" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_charts;Helios.Base.PushButton;clear_all_charts" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.Tactical_Chart_panel;Helios.Panel;Tactical_Chart_panel" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Batumi;Helios.Base.Indicator;light_Batumi" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Anapa;Helios.Base.Indicator;light_Anapa" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_GELENDZHIK;Helios.Base.Indicator;light_GELENDZHIK" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KOBULETI;Helios.Base.Indicator;light_KOBULETI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_GUDAUTA;Helios.Base.Indicator;light_GUDAUTA" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KOPITNARI KUTAISI;Helios.Base.Indicator;light_KOPITNARI KUTAISI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KRASNODAR P;Helios.Base.Indicator;light_KRASNODAR P" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KRASNODAR C;Helios.Base.Indicator;light_KRASNODAR C" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KRYMSK;Helios.Base.Indicator;light_KRYMSK" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_MAYKOP;Helios.Base.Indicator;light_MAYKOP" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_MOZDOK;Helios.Base.Indicator;light_MOZDOK" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_MINERALNYE;Helios.Base.Indicator;light_MINERALNYE" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_NALCHIK;Helios.Base.Indicator;light_NALCHIK" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_SENAKI;Helios.Base.Indicator;light_SENAKI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_NOVOROSSIYSK;Helios.Base.Indicator;light_NOVOROSSIYSK" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_SOCHI_ADLER;Helios.Base.Indicator;light_SOCHI_ADLER" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_SUKHUMI;Helios.Base.Indicator;light_SUKHUMI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_SOGANLUG;Helios.Base.Indicator;light_SOGANLUG" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_TBILSI LOCHINI;Helios.Base.Indicator;light_TBILSI LOCHINI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_VAZIANI;Helios.Base.Indicator;light_VAZIANI" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_KUTAISI_West;Helios.Base.Indicator;light_KUTAISI_West" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Beslan;Helios.Base.Indicator;light_Beslan" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_NDB;Helios.Base.Indicator;light_NDB" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_TC1;Helios.Base.Indicator;light_TC1" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Chart_circuit;Helios.Base.Indicator;light_Chart_circuit" Name="set.indicator" />
      <StaticValue>false</StaticValue>
    </Binding>
    <Binding BypassCascadingTriggers="False">
      <Trigger Source="Visual;Monitor 2.Panel_AIRPORTS.clear_all_lights;Helios.Base.PushButton;clear_all_lights" Name="pushed" />
      <Action Target="Visual;Monitor 2.Panel_AIRPORTS.light_Chart_circuit_inicial;Helios.Base.Indicator;light_Chart_circuit_inicial" Name="set.hidden" />
      <StaticValue>true</StaticValue>
    </Binding>
  </Bindings>
</HeliosProfile>