The Folders contain the LUA files for the two template groups
Each LUA file will create/remove a group of vehicles.
The spreadsheet has all of this data already inserted so that each LUA can be modified within seconds. For example you could replace FA-18C_hornet with F-14B and then export a new LUA file.


The Template.miz contains the original mission I used to create the xls. If you wish to move or add a unit to the existing template you can add it to this file, save and then export into the xls (as per the instuctions on my You Tube video (see below)

To test. Create a new blank mission and set a trigger to run one or more LUA files to create and remove the statics.


NB.....If doing lots of triggers then the game engine does have some fristratingly erratic behaviour where a script will run and following a hcange elsewhere will not. To fix this simply point to a different lua and then point back to the correct one. This should fix it.


