Persistent PvE/PvP multiplayer mission with friendly and enemy AI assets and persistent state. Syria Pendulum is a persistent PvE/PvP multiplayer mission. Fight for control over three capture zones. Randomized AI CAP and CAS missions provide an additional challenge. The mission starts with RED having control over all three capture points. Shift the frontline towards the enemy - or play for the red team and push back the blue forces! The state of the battlefield is persisted across restarts ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
... is an endless, dynamic, and open-world PvE experience for DCS World ... is an endless, dynamic, and open-world PvE experience for DCS World ...
Caucasus, December 11, 1990 BLUEFOR and REDFOR are fighting for the control of Tskhinvali. BLUEFOR has moved artillery units and REDFOR is moving armoured columns to the Tskhinvali area. Civilians are fleeing and their safety must be guaranteed. *** WHAT IS IT? *** Roki Challenge is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE and a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn from different templates with ...
... effect on the ground war - open world, you decide what to do ... effect on the ground war - open world, you decide what to do ...
Gudauta, Sukhumi and Gali are being disputed by both BLUE and RED coalitions. At regular intervals assault forces will be automatically directed by both coalitions to the Capture Zones (CZs). *** WHAT IS IT? *** Caucasus Pendulum is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE, a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn fr om different templates with random skill levels to create a different experience every ...

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