"TGFB Dynamic" this mission changes all the time! First hour there may be a heavy need for cap and a bit later maybe some anti-ship or even combined arms support! You never know what might face your path This mission is made with one purpose simply have a fun mission because of this the mission might not follow your standard bluefor and redfor planes you will be fighting and working with all types of planes and assets Misison trailer : https://youtu.be/NKvqQacSfV8 TGFB ...
Through The Inferno (Dynamic PvE) by deadlyfishes is an endless, dynamic, and open-world PvE experience for DCS World. All DCS aircraft are flyable with a dynamic mission spawning and tasking menu. All missions are dynamically generated with random enemy unit groups for all mission types. Choose between several eras of aerial combat operations to enjoy any and all available DCS modules! Available missions include; Air, ground, sea, convoy hunts, and helo attack missions. All aspects of ...
Through The Inferno (Dynamic PvE) by deadlyfishes is an endless, dynamic, and open-world PvE experience for DCS World. All DCS aircraft are flyable with a dynamic mission spawning and tasking menu. All missions are dynamically generated with random enemy unit groups for all mission types. Choose between several eras of aerial combat operations to enjoy any and all available DCS modules! Available missions include; Air, ground, sea, convoy hunts, and helo attack missions. All aspects of ...
Through The Inferno (Dynamic PvE) by deadlyfishes is an endless, dynamic, and open-world PvE experience for DCS World. All DCS aircraft are flyable with a dynamic mission spawning and tasking menu. All missions are dynamically generated with random enemy unit groups for all mission types. Choose between several eras of aerial combat operations to enjoy any and all available DCS modules! Available missions include; Air, ground, sea, convoy hunts, and helo attack missions. All aspects of ...
Dynamic persistent campaign around fictional Jordan-Iraq border conflict Welcome into Desert Miracle SP/MP PVP/PVE dynamic persistent DCS campaign. Mission can be played solo in SP or with other players in hosted MP/dedicated server MP. There is always PVE element as world is populated with fighting AI for both sides. Time passes and destroyed units will be carried over stages. Supported modules: Mirage F1CE, MiG-21Bis Required modules: Syria See readme.txt for installation and usage ...
IW: Persia is a single/multi-player dynamic mission where you must fly multiple plane *types* in support of an AI-controlled ground attack that tries to capture a string of strategic locations. Ground forces deploy and spawn dynamically, based on rules that are influenced by the current tactical situation. A successful 2-player mission usually requires that at least one (usually more) of the players fly two or more different airframes (rotor- and/or fixed-wing) before the mission is a success. ...
Dynamic persistent campaign around fictional Abkhazia-Georgia border conflict Welcome into Open Season SP/MP PVP/PVE dynamic persistent DCS campaign. Mission can be played solo in SP or with other players in hosted MP/dedicated server MP. There is always PVE element as world is populated with fighting AI for both sides. Time passes and destroyed units will be carried over stages. Contains custom skins. Supported modules Mi-24P, AH-64D See readme.txt for installation and usage. ...
Dynamic persistent campaign around fictional Abkhazia-Georgia border conflict Welcome into Open Season SP/MP PVP/PVE dynamic persistent DCS campaign. Mission can be played solo in SP or with other players in hosted MP/dedicated server MP. There is always PVE element as world is populated with fighting AI for both sides. Time passes and destroyed units will be carried over stages. Contains custom skins. Supported modules Mi-24P See readme.txt for installation and usage. Enjoy and ...
A dynamic, persistent PvE and PvP campaign mission about capturing and defending bases with RTS elements and persistent state. This is a PvE and PvP mission in which both AI and player Air and ground units defend and attack zones. Your goal is to capture zones Alpha to Zulu by destroying all enemy units in each zone. Destruction of enemy units yields strategic resource points, which can be used to purchase ground attacks on enemy positions. The focus of this mission is more on availability ...
... -Iraq War - Fishbed using Mbot Dynamic Campaign Engine modified by Miguel21. Fly ...

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