DCSW Su-33 - Sea Dragon Campaign (Super Carrier Edition) (v2.56x)

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DCS World 2.5
Су-33

DCSW Su-33 - Sea Dragon Campaign (Super Carrier Edition) (v2.56x)

Тип - Кампания
Загрузил - MadDog-IC
Дата - 17.08.2020 08:51:12
This is the Su-33 Sea Dragon Campaign (Works with the Su-33 PFM enhancement) that comes with the game by default, that has many fixes applied to make missions work as originally intended.

The US and RU CARRIERS have been replaced with their high detailed versions.<br />

*** BE WARNED ***
You will need to own the SUPER CARRIERS DLC  for these missions to work correctly (IF you don't you will start in the air and not be able to catch the wire on landing).

Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory fr om the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual


Fixes Done by MadDog-IC
-----------------------


Changelog v1.4 for DCS v2.56 (17-08-2020)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Missions (All)
    - Added - RU Locale with translated Russian text produced by (Gornyak).
    - Added - RU Locale original Voice overs wh ere possible, mainly just Mission Success.

- Missions (Most)
    - Added - RU CVCG ships "ROE=RETURN FIRE" to only fire if fired upon.
    
- Mission 9
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    - Fixed - CN translations in Mission 9.
    
- Mission 10
    - Fixed - RU SU-33 (Player) Flight incorrectly starting at Batumi instead of the RU Carrier.
    - Changed - RU-SEAD1 and RU-SEAD2 Flight to 4 ship from 2 ship for extra fire power.
    - Changed - RU-SEAD1 and RU-SEAD2 Flight hold orbits to circle from racetrack to better sync attacks.
    - Added - Onboard explosions to US-CVBG ships when hit by SEAD or Anti-Ship missiles.
    - Changed - US-CAP3 Flight takeoff to be delayed slightly.
    - Changed - RU-Tanker flight plan to get on station quicker.



Changelog v1.3 for DCS v2.5 (21-01-2019)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Mission 9
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    - Fixed - CN translations in Mission 9.
    
- Mission 10
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    -



Changelog v1.2 for DCS v2.5 (28-06-2018)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Briefing
    - Corrected - All Description Text and pictures to display English version if no other language available.

- All Missions
    - Snapped - All aircraft to parking bays and landing positions to runway.
    - Added - All missing Voice overs.
    -
    - (BUG) - Some tranlations incomplete in Mission 8 and 9. XXXX



Changelog v1.1 for DCS v1.57.10175 Su-33 PFM (24-10-2017)
--------------
- Changed - All missions Ru-CVBG (Kuznetsov) speed from 20km/h to 59km/h to assist with take-offs in all missions.
- Checked - All missions Ru-CVBG (Kuznetsov) heading into a Head wind = OK.
- Changed - All missions RU-CVBG-HELO-1 waypoint (300 - 500m from carrier) and speed (53km/h) to stay if formation with RU Carrier Fleet.
- Changed - All missions scoring to take in account landing back on the Kuznetsov after sortie (Flag=51).
-
- (BUG) - RU-Su-33 (Player) + Ru-SU-33 (AI) flights - not landing correctly all the time on Kuznetsov - (Fixed)
-
- Final checks done, tested that a human can take off from the carrier in all missions = Passed.

- Mission 1
    - Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
    - Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
    
- Mission 3
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
    - Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
    - (BUG) - Changed - G-SB1-4 waypoints to try stop their stupid swerving all over the place. - (BUG)

- Changed - Missions 6 + 7
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.
    
- Changed - Mission 9
    - Total re-write of mission so US attack could have a hope of sinking the RU Carrier (not possible though).
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.
    
- Changed - Mission 10
    - Total re-write of mission so RU attack can sink the US Carrier for mission success.
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.


Changelog v1.0
--------------
- Fixed - All Airport Coalitions.
- Fixed - All aircraft landing waypoints snapped to airfields.
- Fixed - All vehicles and waypoints on road - snapped and aligned to road.
- Changed - A lot of flights waypoints and airspeeds.
- Using - (Flag 50) for Mission Success on all missions.
- Voices - Command=Hazel, SEAD and BOMBERS=David, CAP and CAS and Fighter Sweep=Zira



------------------------
Mission - Su-33 - Sea Dragon - 01 (FAM Flight).miz
------------------------
- Triggers
    - Added - Voice overs for Command (Flight Lead)=Hazel
    - Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
    
- Waypoints
    -
    -

- Units
    - Changed - RU-SU-33 (Player) flight - Closed up formation to be a bit tighter
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
    - Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
    
- Briefing
    - Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + Visited all areas + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    -
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 16-Oct-2011
    - Time:- 08:35
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 02 (First Blood).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -  
    - Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
    - Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + An-26 Recon DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 17-Oct-2011
    - Time:- 15:10
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 03 (Swarm).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All Anti-ship aircrafts set to Anti Ship -a and Engage Georgian Speed Boats set.
    - All CAP aircrafts set to CAP -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Changed - RU-Su-33 (Player) Flight - Waypoints to co-inside with Briefing map
    - Changed - Georgian SpeedBoats - Position and waypoints to co-inside with Briefing map.
    
- Units
    - Changed - RU-Su-33 (Player) Flight - From ground attack to Anti-ship role
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
    - Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
    -

- Briefing
    - Added - Info about RU Carrier (Kuznetsov) faulty weapons and comms.
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-SB 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Changed - Weather direction and strength to create headwinds for Carrier take-offs.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 19-Oct-2011
    - Time:- 09:50
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine        
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 04 (Road Block).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    -
    -
    -

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Trucks 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 20-Oct-2011
    - Time:- 13:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE


------------------------
Mission - Su-33 - Sea Dragon - 05 (Sweep).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - Ru-CAP-1 - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
    - Changed - US F-16 (Enfield 1-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
    - Changed - US F-16 (Enfield 2-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + US F-16c 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 25-Oct-2011
    - Time:- 18:30
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 06 (Two If By Sea).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, Ru Su-33 (Player Escort)=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
    - All Anti ship aircrafts set to Anti Ship -a -x and Search and Engage (60km).
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 10 minutes after US F-16c (Enfield 1-1).
    - Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
    -
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Cargo Ship 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 27-Oct-2011
    - Time:- 08:18
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 07 (Hammer Down).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, CAS Strike=Zira.
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
    - Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
    -
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Convoy 2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
    - Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.    
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Changed - Weather direction and strength to create headwinds for Carrier take-offs.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 28-Oct-2011
    - Time:- 15:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 08 (Airfield Takedown).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, SEAD=David, CAS + CAP=Zira, Runway strike=Hazel.
    - Fixed - CAS radio call to remove on activation
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    
- Units
    - All flights set to CAS -a -x, SEAD -a -x, CAP -a -x and Search in zones set
    - All SEAD and Bomber Flights set to passive defence so to not drop ordinance.
    - Changed - Ru-SEAD 1 - Orbit stop flag to 1 to match radio command
    - Changed - RU Buk installation - Moved closer to Kutaisi to be in effective firing range
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    - Disabled - RU Su-33 (Player Escort) not need to escort RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + Runway destroyed + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
    - Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
    - Changed - All SEAD aircraft to: - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON.
    - Changed - All RUNWAY ATTACK aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.    
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 01-Nov-2011
    - Time:- 13:38
    -
    - Checked - Localizations EN, CN, KO.
    
- Translation Errors
    - (BUG) - *** (All missing KO language translations needed for Trigger radio Messages)
        - ONCE (RU SEAD (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start SEAD attack.))
        - ONCE (RU SEAD (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start SEAD attack.))
        -
        - ONCE (RU CAS (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start CAS attack.))
        - ONCE (RU CAS (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start CAS attack.))
        -
        - ONCE (RU Runway Attack (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start Runway attack.))
        - ONCE (RU Runway Attack (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start Runway attack.))        

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE (BUG)



------------------------
Mission - Su-33 - Sea Dragon - 09 (Fleet Defence).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, Ru Su-33 (Escort)=Hazel.
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    -
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
    - Changed - Ru-Su-33 Player Flight - Adjusted waypoints to match mission Briefing
    -
    
- Units
    - Changed - US-SEAD 1 and 2 flights loadouts - AGM-88C ARM Missiles.
    - Changed - US-ASM 1-4 flights loadouts - AGM-84a Anti-ship Missiles
    -
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    -
    - Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
    - Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.
    - Changed - Weather cell 3 from -600 to -1600 to increase wind strength and direction to head on.

- Scoring
    - Changed - Start + US SWEEP 1+2 DEAD and US AS 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - US SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - US-AS 1-4 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    -
    - BUG - (US SEAD flights useless, none of the AGM-88c will ever hit the radars, they totally miss the ship) - (BUG)
    - BUG - (US AS 1-4 ANTISHIP flights payloads useless against RU CVBG Ships Defences, takes 25-30+ AGM-84a harpoons to kill Kuznetsov carrier or Moskva cruiser) - (BUG)
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 02-Nov-2011
    - Time:- 15:10
    -
    - Checked - Localizations EN, CN, KO.

- Translation Errors
    - (BUG) - *** (All missing CN language translations needed for Trigger Messages) *** - (NOW CORRECTED)
        - ONCE (RU SU-33 (Escort) Engaging Bogeys) -> ACTIONS -> MESSAGE TO ALL ((??????))
        - ONCE (RU SU-33 (Escort) Splash Bandits) -> ACTIONS -> MESSAGE TO ALL ((??????))
        - ONCE (RU SU-33 (Escort) Splash Bombers) -> ACTIONS -> MESSAGE TO ALL ((??????))

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE (Lot of re-working to kill RU carrier)



------------------------
Mission - Su-33 - Sea Dragon - 10 (War at Sea).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, SEAD=David, Anti-Ship=David, Kuznetsov=MadDog-IC
    - Added - Missing Flag=50 for win condition
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
    -
    
- Units
    - Changed - US-CAP 3 (Reinforce) flight - To late activation to match late activate trigger
    - Changed - RU-SEAD 1-2 flights loadouts - Kh-31p*4 and Kh-35*2 missiles
    - Changed - RU-AS 1-4 flights loadouts - Kh-22*3
    -
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    -
    - Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
    - Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + US CAP 1+2 DEAD and US Carrier DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - RU-AS 1-4 - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US-CAP 1-3 - Reaction to Threat = Evasive Maneuvers
    -
    - Changed - Mission start time from Dawn at 07:45 to 09:15 as was too dark and not the same as original mission
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 04-Nov-2011
    - Time:- 09:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE (Lot of re-working to kill US carrier)
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