✈ Fully Modular, enable, disable & tweak functions of the mission opening it in the mission editor before playing
✈ MOOSE mission using automatic and endless units generation.
✈ Dynamic task generation for BAI / SEAD / ANTI SHIP
✈ AI CAPs
✈ Smart SAM systems
✈ FOX missile trainer
✈ Custom ZEUS version
✈ SUPER CARRIER
★ CHANGELOG VER 2.2.0 https://forums.eagle.ru/showpost.php?p=4487721&postcount=273
- Moose update
- Reworked the entire task system, no more subscribing and 100 menús, now each task spawn a map marker and create a single menu with target coords info. nothing more
The map marker will be deleted when all task targets are destroyed, the menú is also going to be deleted and created again if a new task pop ups.
- Added a new option to manually create Helicopter task
- Added a timer for A2G dead sound fx's
- Reworked my "it's over 9000" script -- still explosions are quite OP
- Added FARP Tacan beacons to NTTR, Caucasus and Gulf maps
- Updated Kneeboards to reflect the new TACAN information
- More QOL script cleaning
License: Freeware - Free version, Do Not Redistribute
Language: Any language
Size: 3.3 Mb
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