<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the South Atlantic map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 6 Ranges to choose from, Sheffield, Ardent, Antelope, Coventry, Conveyor and Galahad for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A rescue mission scenario activated via the radio menu. "Ambient Spawns" - I don't like being the only ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Marianas map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Factor, Trieste, Challenger, Nereus and Kaiko for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple maritime incursion scenario activated via the Radio menu "Ambient Spawns" - I don't like being the only one taking ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Nevada map. There are no threats. 5 Ranges to choose from, Deal, Flop, Turn, River and Showdown for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only one taking off so I've added AI that spawn when you do around Nellis as well as a ton of other ambient units. ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Sinai map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Basinet, Pauldron, Cuirass, Vambrace and Greave for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only one taking off ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission in the Syria map around Cyprus. There are no threats. *(Unless Provoked) Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Pine, Oak, Ash, Birch and Elm for Ground Attack, Air to Air, Anti Ship, Runway busting and Radar / HARM. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Caucasus map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Hedgehog, Ferret, Otter, Squirrel and Badger for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Ambient Spawns" - I don't like being the only one taking ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 Hi, thanks for checking out my Squeaky's Training Day (STD) sandbox mission. There are no threats in this mission. This is meant to serve as a casual and simple open training sandbox mission, to brush up your skills when returning to a module or to practice in between training missions and MP / Campaigns. Whilst also having a ton of statics and ambient units to make it all seem a little more immersive. There are several waypoints / ranges to choose from, ...
Date: 04/02/2024
A war erupted in the Caucasus region, and mercenaries were brought in to help the war effort This is my second attempt at a dynamic campaign for DCS. Enjoy. Features: Dynamic AI tasking - available AI are sent where they are needed based on the state of the frontline Basic economy - every unit and building requires supplies to be deployed, AI runs supply lines, as well as intercepts supplies of the enemy. Persistence - as with Foothold, the campaign remembers where you left off Dynamic ...
Date: 02/23/2024
In this persistent dynamic campaign, your goal is to move through the map and capture all zones from the enemy. As you capture some areas, you will unlock benefits for your coalition such as friendly air patrols, or new spawn positions. Beware as the enemy will also launch attacks to retake what was once theirs. The goal is to capture all zones. Helpful video by @Diesel_Thunder to get you started: www.youtube.com/watch?v=vzDlYHViREA To capture a zone, first you need to destroy all ...
Date: 02/23/2024
In this persistent dynamic sandbox, your goal is to move through the map and capture all zones fr om the enemy. As you capture some areas, you will unlock benefits for your coalition such as an AWACS, friendly air patrols, or new spawn positions. Beware as the enemy will also launch attacks to retake what was once theirs. Update v1.4.9: Fixed issue caused by new Group.getByName() behaviour The goal is to capture all zones. Helpful video by @Diesel_Thunder to get you started: www. ...
Date: 02/23/2024

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