A2G Training Mission Using MOOSE scripting to simulate cyclic operations. Mission is a simple cold start, CASE I departure, tank, and range bombing. On return take up marshal stack and follow the traffic down to recovery. This mission is to simulate cyclic operations and allow ...
Date: 04/28/2020
... awaiting your return if you should so choose to lead.  Good Luck Pilots, ChuckIV ** Feel free to use this as a template using my SQUADRON CONTROL script and flags pre-set in mission ** ** Uses WWII Assets & NEW Updated Normandy Map ** ** Uses MOOSE for SQUADRON CONTROL and respawning scripts of planes ** ** Uses MIST for a modified version of Early Warning Radar System script by Steggles (EWRS) ** ** Includes several new skins for the Bf109, Fw190A8, and Spitfire ** Single mission English ...
Date: 02/19/2020
... artillery units and REDFOR is moving armoured columns to the Tskhinvali area. Civilians are fleeing and their safety must be guaranteed. *** WHAT IS IT? *** Roki Challenge is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE and a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn from different templates with random skill levels to create a different experience every time the mission runs. The scenario is loosely based on ...
Date: 12/31/2019
... DOWNLOADS *** - F-5 SEA camo by reflected https://www.digitalcombatsimulator.com/it/files/2408674/ - Kilgore's Huey by danfivebillion https://www.digitalcombatsimulator.com/en/files/2725780/ *** CREDITS *** Credits go to the original authors of: - MOOSE (and to the Moose Discord for the help!) - Mist - CTLD - CSAR - paintings by Adam Tooby (https://www.adamtooby.com/) *** FORUM POST *** https://forums.eagle.ru/showthread.php?t=253908 *** CHANGELOG *** * 1.4 - added Strategic Targets ...
Date: 12/19/2019
... and RED coalitions. At regular intervals assault forces will be automatically directed by both coalitions to the Capture Zones (CZs). *** WHAT IS IT? *** Caucasus Pendulum is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE, a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn fr om different templates with random skill levels to create a different experience every time the mission runs. *** WHY THE NAME Caucasus Pendulum?...
Date: 12/09/2019

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