"TGFB Dynamic" this mission changes all the time! First hour there may be a heavy need for cap and a bit later maybe some anti-ship or even combined arms support! You never know what might face your path This mission is made with one purpose simply have a fun mission because of this the mission might not follow your standard bluefor and redfor planes you will be fighting and working with all types of planes and assets Misison trailer : https://youtu.be/NKvqQacSfV8 TGFB ...
Date: 04/17/2024
*** Operation Brown Maniac *** November 21st 1979 IMPORTANT - HOW TO FLY IT This mission is a "semi" dynamically generated theater of operations. The structure of the missions is inspired by an old simulator some might remember, Flight of the Intruder. In that simulator the player could select a set of missions that were more or less different every time. Some missions are to be run by a single flight while in others the player can select a role in the package. If the ...
Date: 09/06/2022
... Knife Recruit! It is an dynamic mission with multiple possible endings, it ...
Date: 04/24/2022
this is a dynamic template, not a mission! you will have to figure out in the mission editor what kind of mission you are going to fly, what your target will be, determine your loadout, and plot your navigation points. So, mission planning has yet to be done. Available jets: • F-16CM x2 • F/A-18C x2 • M2000C x2 • A-10C x2 • A-10C ii x2 • F-14B x2 Requires VPC Airfield Equipment Mod: https://virpil.com/en/news/58-vpc-ai...dlya-dcs-world [SITUATION] July 11, 1998 saw the ...
Date: 02/14/2021
Persistent PvE/PvP multiplayer mission with friendly and enemy AI assets and persistent state. Syria Pendulum is a persistent PvE/PvP multiplayer mission. Fight for control over three capture zones. Randomized AI CAP and CAS missions provide an additional challenge. The mission starts with RED having control over all three capture points. Shift the frontline towards the enemy - or play for the red team and push back the blue forces! The state of the battlefield is persisted across restarts ...
Date: 11/15/2020
Canadian Maple's Syrup, the country's main currency, is regulated at the same level as Uranium would be. Its production is overlooked by a military board and modifications of its molecular nature is forbidden by law.<br /> <br /> Few days ago, a huge quantity was swept from Canada's Maple Syrup Strategic Reserve inventories. Investigations found that  the Maple Gang, nefarious criminals if there are any , are suspected of controlling a network dedicated to the  process of ...
Date: 01/15/2020
Caucasus, December 11, 1990 BLUEFOR and REDFOR are fighting for the control of Tskhinvali. BLUEFOR has moved artillery units and REDFOR is moving armoured columns to the Tskhinvali area. Civilians are fleeing and their safety must be guaranteed. *** WHAT IS IT? *** Roki Challenge is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE and a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn from different templates with ...
Date: 12/31/2019
Caucasus, 16 July 1976 BLUFOR has launched Operation Barbagrigia to restore Georgia sovreignity. Their offensive is currently blocked on the Inguri river in three bridges codenamed Alfa, Beta and Gamma. Map features: - fluid front that reacts to events (ground units request CAS or CAP when attacked and also AI units can respond) - custom BLUFOR AFAC player interaction will identify threats, report them and mark with WP rockets - dynamic strategic ground targets that have an effect on ...
Date: 12/19/2019
Gudauta, Sukhumi and Gali are being disputed by both BLUE and RED coalitions. At regular intervals assault forces will be automatically directed by both coalitions to the Capture Zones (CZs). *** WHAT IS IT? *** Caucasus Pendulum is a PvE/PvP endless mission. The mission is scripted dynamically using MOOSE, a mission will never be the same as another one. AI CAP and CAS units are randomized and spawn fr om different templates with random skill levels to create a different experience every ...
Date: 12/09/2019

Trier par pertinence | Trié par date

FOLLOW US