Operation Jupiter

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DCS World 2.5
Autre

Operation Jupiter

Auteur - Surrexen
Date - 09.11.2019 12:05
Operation Jupiter is a persistent, open world PvE/PvP playground for the Normandy WW2 map. It is loosely based on the events of Operations Jupiter and Goodwood which were part of the Battle of Caen. This mission uses similar mechanics to what Operation Snowfox uses for the Persian Gulf map. The mission utilizes Moose functions and custom scripts which have been included in the mission file. To allow the mission to provide persistency, it is necessary to de-sanitize 'lfs' and 'io' in MissionScripting.lua. The mission will still be able to run without this, but persistency won't happen.

The current version is v103.

Please note the following:
- Normandy map and WW2 Assets pack is required
- Wake turbulence has been disabled in this mission by default to save on performance
- B-17 bomber missions can be enabled fr om the radio menu, however this will impact performance on older machines. To save on performance, the bombers will not actually drop bombs over their target areas. They are just there to represent some form of historical accuracy and to provide the option of escort/intercept etc.

To Enable Persistency:

Inside your DCS installation there is a folder called Scripts. Inside that there is a file called MissionScripting.lua, if you want persistency to work, edit this file (make a backup first if you like) and make the bit that looks like this:

do
sanitizeModule('os')
sanitizeModule('io')
sanitizeModule('lfs')
require = nil
loadlib = nil
end

Look like this instead:

do
sanitizeModule('os')
--sanitizeModule('io')
--sanitizeModule('lfs')
require = nil
loadlib = nil
end

Once you have done that, start DCS and launch the mission. The mission will then write out a list of dead units and statics to a pair of lua files inside the DCS root folder (it will update this list periodically, every 2.5 minutes at the moment). Once these files exist, the mission will load those files when it starts up and remove the units and statics that were previously destroyed so you can pick up wh ere you left off

Note: MissionScripting.lua will need to be changed any time an update or repair is run.

If you would like to support the missions development, you can donate here: https://www.paypal.me/Surrexen
  • Licence: Freeware - Version gratuite. Ne pas redistribuer
  • Langue: Anglais
  • Taille: 2.11 Mo
  • Téléchargé: 102
  • Commentaires: 11
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