DCSW Su-27 - Fortress Mozdok Campaign (Patch for Game) (v1.5x)

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DCS: World 1.5
Su-27

DCSW Su-27 - Fortress Mozdok Campaign (Patch for Game) (v1.5x)

Type - Campagne
Uploadé par - MadDog-IC
Date - 01.02.2017 08:21:19
This is the Su-27 Fortress Mozdok Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.

Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual



Repairs done by MadDog-IC
-------------------------



Changelog 1.0
=============
- Fixed - All arty fires at zones corrupt and had to be reloaded
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Fixed - All Aircraft callsigns and markings

DCSW v1.5x
- BUG - Happens on second run of mission mainly, first run works, then second one doesn't work
- BUG - Score not updating in real time as objectives achieved, Does show up at end of mission
- BUG - DCSW locks up on exiting mission.





------------------------
Mission - Fortress Mozdok - 01 (Fam Flight).miz
------------------------
- Triggers
    -
    -
    -
    
- Waypoints
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Changed - all aircraft landings into wind
    
- Units
    -
    -
    -
    
- DCS v1.5x compatability
    -
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 02 (Drone Killer).miz
------------------------
- Triggers
    -
    -
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to Search and Engage.
    - Fixed - All US ARTY corrupt arty "fire at zones", had to be reloaded
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Changed - all aircraft landings into wind
    
- Units
    -
    -
    -
    
- DCS v1.5x compatability
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-15C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 02.5 (Relief).miz
------------------------
- Triggers
    - Added - English VO for RU CAS flights
    -
    -
    
- Waypoints
    - All CAS aircraft set to cas -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to fightersweep -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    - Fixed - All corrupt arty "fires at zones", had to be reloaded
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Changed - all aircraft landings into wind
    
- Units
    - Changed - US PATRIOT-3 to a patriot installation and not a Hawk installation
    -
    -

- Scoring
    - Changed - 50 + 30 + 50 (Start, US SWEEP DEAD, US ARTY DEAD)
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-25T CAS 1+2 Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 03 (Incursion).miz
------------------------
- Triggers
    -
    -
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Changed - all aircraft landings into wind
    
- Units
    -
    -
    -
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (TARGET) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine    
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 04 (Hold the Line).miz
------------------------
- Triggers
    - Changed - Incorrect unit30 to Player in US Gudauta sweep zone.
    - Changed - US STRIKE over nal'chik to BOMBS IN ZONE instead of just being over the runway.
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Changed - All US STRIKE PACKAGE timings completely re-done
    - Changed - All US STRIKE PACKAGE heights and speed so to fly over mountains with out crashing.
    
- Units
    - Disabled - RU SU-27 (PLAYER ESCORT) by late start, did this to balance out mission in v1.216
    -
    -

- Score
    - Changed - 50 + 15 + 15 + 50 (Start, US SEAD ESCORT DEAD , US SEAD DEAD, US STRIKE DEAD)
    - Removed - -50 score for losing, so you stay don't go back a mission on failure.
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (MOZ DEF) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SEAD) Flight - Reaction to Threat = Passive Defence, Restrict Jettison = ON, ROE = Hold Fire    
    - Changed - US F-15C (SEAD ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-15E (STRIKE) Flight - Reaction to Threat = Passive Defence, Restrict Jettison = ON, ROE = Hold Fire
    -
    - Changed - Time of Day from 05:05 to 05:50 as was darker than original
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 05 (Fortress Mozdok).miz
------------------------
- Triggers
    -
    - Changed - US STRIKE over Mozdok to BOMBS IN ZONE instead of just being over the runway.
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    -
    - Changed - All US STRIKE PACKAGE timings completely re-done
    - Changed - All US STRIKE PACKAGE heights and speeds to stop them crashing into terrain.
    
- Units
    -
    -
    -

- Score
    - Changed - 50 + 15 + 15 + 50 (Start, US SEAD ESCORT DEAD , US SEAD DEAD, US STRIKE DEAD)
    - Removed - -50 score for losing, so you don't go back a mission on failure.
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (MOZ DEF) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SEAD) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    - Changed - US F-15C (SEAD ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-15E (STRIKE) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    -  Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 06 (Blinders).miz
------------------------
- Triggers
    - Removed - Loss = RU Su-27 (Player) DEAD.
    -
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    -
    
- Units
    -
    - Fixed - US F-16c(SWEEP) taking-off in the opposite direction of runway at Gudauta and crashing (Reloaded weather parameters and they took of from opposite end successfully)
    -

- Score
    - Changed - 50 + 15 + 50 (Start, US AWAC-1 ESCORT DEAD , US AWAC-1 DEAD)
    -
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-15C (AWAC-1 ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 07 (Clean Sweep).miz
------------------------
- Triggers
    - Changed - US GUDAUTA SWEEP to PART OF COALITION IN ZONE
    - Added - VO for RU SEAD Flight and COMMAND
    -
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    -
    -
    
- Units
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    -
    
- Score
    - Changed - 50 + 20 + 10 + 50 (Start, US PATRIOT-3 DEAD, US F-15c (SWEEP) DEAD, Both US PATRIOT-3 AND US F-15C (SWEEP) DEAD)
    -
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-24m (SEAD) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US F-15C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Fortress Mozdok - 08 (Take Down).miz
------------------------
- Triggers
    - Added - VO for RU-SEAD 1+2, RU-STRIKE 1+2, RU-SWEEP, COMMAND
    - Fixed - RU SEAD Flights radio calls - a bit mixed up.
    - Changed - RU STRIKE 1+2 Win conditions to BOMB IN ZONE instead of just flying over airfields
    - Changed - TRIGGER TO ACTIVATE US-CAP flights from orbit (flag=20)
    
- Waypoints
    - All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    -
    - Changed - RU Tanker paths to clear US AAA Defences
    - Changed - All RU STRIKE PACKAGE timings completely re-done
    - Changed - All RU STRIKE PACKAGE heights and speeds to stop them crashing into terrain.
    -
    
- Units
    - Changed - US-Patriot-3 to RU-SA-11-2 as was incorrect should be RU BUK guarding Nalchik
    -
    -
    
- Scoring
    - Changed - 50 + 15 + 15 + 50 (Start, US CAP-1 - CAP-3 DEAD , US AD1-4 DEAD, US Airfields Bombed)
    
- DCS v1.5x compatability
    -
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-34 (SEAD) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    - Changed - RU Su-24 (STRIKE) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    - Changed - US FA-18C CAP-1 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US FA-18C CAP-2 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    - Changed - US FA-18C CAP-3 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - (BUG) - RU SU-27 (SWEEP) and RU SU-27 (PLAYER) gets stuck on nalchik runway if both set to take of from ramp (BUG)
    -
    - Works Fine
------------------------ DONE


------------------------
Mission - Fortress Mozdok - 09 (Davy Jones Locker).miz
------------------------
- Triggers
    - Added - VO for RU-STRIKE PACKAGE and COMMAND
    - Added - US CAP-4 and CAP-5 as backup off of the US Carrier when US CAP3,4 is dead.
    -
    -
    
- Waypoints
    - All RU Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
    - All RU SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All RU Anti-ship aircraft set to ANTI-SHIP -a -x and Engage in zones set.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    -
    - Changed - All RU STRIKE PACKAGE timings completely re-done due to RU SU-27 (Player) flight having no impact on mission outcome.
    - Changed - All RU STRIKE PACKAGE heights (4000 - 6000) and speeds (1000) to give them some wiggle room.
    -
    
- Units
    - Changed - RU TU-22 (Anti-ship) 1 + 2 to attack carrier only, RU TU-22 (Anti-ship) 3 + 4 to attack other Heavy armed boats
    - Changed - RU SU-34 (Anti-ship) 1- 4 to attack all heavy armed boats.
    -
    -
    
- Scoring
    - Changed - 50 + 10 + 10 + 10 + 50 (Start, US CAP-1, US CAP-2, US CAP-3 DEAD, US CARRIER GROUP DEAD)
    
- DCS v1.5x compatability
    - Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-27 (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - RU Su-34 (ANTI-SHIP) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON    
    - Changed - RU Tu-22 (ANTI-SHIP) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US CAP-1,2,3,4,5 Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US AWAC (ESCORT) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine     
------------------------ DONE
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