Just run it. It checks every 30 seconds if the Server is running. If it crashes the Script will automaticly restart the server. This is nothing special, but maybe useful for some dedicated server hoster. You can edit the code with Notepad (i recommend Visual Studio Code or Notepad++) to make sure the directory of the install folder ...
Date: 08/17/2019
Target Script template for the TARGET Script Editor. Basic script to help get people started. Out of the box all axis for the TMWH should work and be able to map to DCS or any other appropriate game. Beginners should read the TARGET Script Editor Basics manual ...
Date: 10/29/2018
... you gotta do is copy that files inside of it, to the main directory files of the game same goes if you wanted to apply the mod. Guide: Copy Mods into the Mods folder from your game directory (e.g. D:\\DCS World\Mods) (Copy and merge). Copy Scripts into the Scripts folder from your game directory (e.g. D:\\DCS World\Scripts) (Copy and merge). No bugs were encountered during the process of this mod (AA Missiles-wise Only), meaning, all of the previous issues regarding the 'No Chaff/Flare',...
Date: 07/19/2017
Parse your keyboard.html into a TARGET Macro File (.ttm) This is a Powershell v3.0+ script. 1- Export your Bindings in HTML (C:\Users\<Login>\Saved Games\DCS\InputLayoutsTxt\<Plane Name>). 2- Place the script (.ps1) in your TARGET script files folder 3- Right clic on the script, "Execute with Powershell" then ...
Date: 01/24/2016
This is some digging into where we can go beyond EventHandle-DefaultMapping. From button mapping to events handing, TARGET gives many possibilities for advanced configuration. Going along the way from reading about those lightly(!) documented features to coding something useful, I had some results I can share here as they become somewhat readable ;o) I like it but help would be great too ! int EventHandle(int type, alias o, int x) // {{{ { if((x < IN_POSITION_AXES) & o[x]) ...
Date: 04/27/2011
Jumping [+tuning +saving] the set of Cockpit saved views using one finger (a thumb is good) and setting one view as a working choice to jump back after having a look at any of the others. This one also contains the full remap for a standard bindings I've posted earlier as a starting point (http://files.digitalcombatsimulator.com/en/54276/ to get back the plug-and-play mapping with a Combined TM HOTAS Warthog. It allows to jump through the set of Cockpit saved views accessible fr om the Number...
Date: 04/27/2011

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