<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the South Atlantic map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 6 Ranges to choose from, Sheffield, Ardent, Antelope, Coventry, Conveyor and Galahad for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A rescue mission scenario activated via the radio menu. "Ambient Spawns" - I don't like being the only ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Marianas map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Factor, Trieste, Challenger, Nereus and Kaiko for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple maritime incursion scenario activated via the Radio menu "Ambient Spawns" - I don't like being the only one taking ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Nevada map. There are no threats. 5 Ranges to choose from, Deal, Flop, Turn, River and Showdown for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only one taking off so I've added AI that spawn when you do around Nellis as well as a ton of other ambient units. ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Sinai map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Basinet, Pauldron, Cuirass, Vambrace and Greave for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only one taking off ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission in the Syria map around Cyprus. There are no threats. *(Unless Provoked) Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Pine, Oak, Ash, Birch and Elm for Ground Attack, Air to Air, Anti Ship, Runway busting and Radar / HARM. A simple Airspace incursion scenario activated via the Radio menu "Buddy Spawns" - I don't like being the only ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 A pretty heavy open sandbox training mission on the Caucasus map. There are no threats. Modules Required - Supercarrier, (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Hedgehog, Ferret, Otter, Squirrel and Badger for Ground Attack, Air to Air, Anti Ship, HARM / Radar and Runway busting. A simple Airspace incursion scenario activated via the Radio menu "Ambient Spawns" - I don't like being the only one taking ...
Date: 04/02/2024
<LAST UPDATE> 29/03/2024 Hi, thanks for checking out my Squeaky's Training Day (STD) sandbox mission. There are no threats in this mission. This is meant to serve as a casual and simple open training sandbox mission, to brush up your skills when returning to a module or to practice in between training missions and MP / Campaigns. Whilst also having a ton of statics and ambient units to make it all seem a little more immersive. There are several waypoints / ranges to choose from, ...
Date: 04/02/2024
A pretty heavy single player open sandbox training mission on the Normandy 2.0 map. There are no threats. Modules Required - WW2 Assets (any of the modules you want to train in of course :D ) 5 Ranges to choose from, Bing, Frank, Glenn, Andrews and Duke for Ground Attack, Air to Air, Anti Ship, Airbase & Convoy attack. "Ambient Spawns" - I don't like being the only one taking off so I've added AI that spawn when you do around the airfield. Airfield populated with Statics and ...
Date: 04/02/2024
You are a "Battle Angel", a member of Blue's elite Helicopter Combat Rescue Team "Cesar". The battle for control of Mineralnye Vody has turned into a prolonged aerial conflict. You are tasked with retrieving downed pilots north of 'Cesar Ridge' and return them to a Field Hospital inside the safe zone (marked by red smoke). Expect opposition forces to be around that are searching for pilots, so perhaps bring a friend in a gunship. Version 1.1h (small fix for congregating ...
Date: 03/24/2024
... Multi-Threading (MT) Compatible! TTI Singleplayer Missions Changelog: https://throughtheinferno.com ... originally designed and intended for SINGLEPLAYER use only. There will be ...
Date: 03/21/2024

Sorted by relevance | Sort by date

FOLLOW US