Over the past quarter, we finalized the core terrain mesh, completed eleven wartime airfields based on survey data, and replaced modern infrastructure with heritage structures, including barracks, cane presses, and Shinto shrines. Vegetation density was recalibrated to 1940s agricultural patterns, and new shader compiling has shaved nearly 20% off GPU load in over-island dogfights. The free Marianas 1944 map is now feature-complete and internal testing is nearing completion.
Currently, our artists are fine-tuning areas such as Ushi Point on Tinian and the Orote Peninsula based on 1944 field recordings, images, and footage. We are also working on mission content.
Looking ahead, our next milestone is to lock the build and provide a release candidate to our internal and Closed Beta testers. We will then conduct large-scale multiplayer stress tests and deliver the map into Early Access. Stay tuned!