Version 20240318 - 1.1.1
We all know the feeling: design a really nice mission with many player aircraft options, only to have the air base look like a desert diner: mostly empty.
A few years ago, fellow mission designer Hardcard created a fantastic script to do away with the emptiness (and, admittedly, mission performance): SWAPR. I've used SWAPR and love the idea.
So it is with great humility and a deep bow to Hardcard that I present 'StopGaps': It's a light-weight re-imgination of Hardcard's idea that replaces all player planes with their static equivalents until a player jumps into them. After players leave their plane, it is returned to the parking position.
See the discussion thread here: https://forum.dcs.world/topic/326213-stopgaps-script-to-fill-empty-player-slots-with-planes/