This is a helicopter focused sandbox mission. You have a list of tasks (red circles on F10), but no set order you need to do them. All objectives are active at once so plan your routes. This mission is intended as a Co-op mission for 2-5 people. Dynamic Spawns are included for this. I've added a few Static Spawns if you want to play single player.
Complete a list of objectives ranging from Assault, Troop Inserts, rescues, strike, and interdiction. Encounters are tailored more towards the Hind but as long as someone is in an helo that can move troops you can use anything.
You can even bring friends in Fixed Wing along, but the enemy will respond in kind.
Enemy compositions are lightly randomized for replayability. These missions are all unique with hand placed objectives and randomization. No script placed units.
List of Objectives:
- Rescue compromised Agent
- River Raid
- Recapture EWR
- Destroy enemy Training Camp
- Capture FARPs
- Liberate a Town
- Destroy Armor Convoys
- Raid Logistics Facility
There is a modified Splash Damage script included.
Have fun!
Read the Map Drawings and briefing text for more information on your objectives.
CAP can spawn if a Fixed Wing aircraft goes up
Watch for patrolling random enemies. The area can still be dangerous even if you're not near an objective area.
Hostile CAP will automatically be enabled if a Friendly Fighter Spawns. Disable this in the F10 Menu once it happens if you like.
Capturing the FARP objective gives you a new Spawn Location. Destroying all enemies at a FARP will capture it.
Some objectives will require you to pick up and drop off troops. This can be done with the DCS native (Not CTLD) embarking, F10>Airborne Troops. If it doesn't work, get closer (~>50m)
This is a mission I've had and worked on for a long time. I'm just now uploading this, along with some other similar missions I've been sitting on for a long time. Don't expect support, but the mission triggers should be easy to figure out if you've got time in the Editor.
You may modify and host this mission as you desire, just give credit to me and link back to the original mission in the user files.
Changelog v26 12FEB2026
- Updated Splash Script for the Su-30 Mod's custom weapons.
- Removed MIST and Beacon setups used when this mission still had an older CSAR script implemented.
- Moved the East FARP objective fr om H FRG 47 to H FRG 44, should make it a more useful base.
- Lightened enemy presence at the Town Liberation objective
- Lightened the Counter Attack a little
- Changed the bonus Logihub Cargo from one of the Containers to the UH-1 Cargo.
- Moved the Dropoff point for the Agent to a closer Hospital
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Changelog v24 11FEB2026
- Added a Text Message to go with the voiced radio message introducing the Agent Exfil mission.
- (Hopefully) fixed an issue wh ere Hinds could not spawn at Airracing Frankfurt when captured. There is now a helipad on site that should support them.
- Added a contingency to let players recapture the EAST FARP if all friendlies are killed in the Counter Attack.
- Lightened the Bonus Cargo (now 2200KG) at Logi Hub, added two respawns for all major helos and enough ammo to support them to the crate.
- Added Fuel and a small amount of ammo for limited weapons to rearm with to the Forward Base by default. Do the LogiHub bonus objective for more.
- Edited the EAST FARP Mission Text so it no longer says it requires a troop drop to capture.