DCS RWR Symbology

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DCS World 2.8
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DCS RWR Symbology

Type - Mod
Uploaded by - Nightstorm
Date - 11/28/2020 15:23:31
*Updated for DCS Open Beta 2.9.2.49629 as of 12/21/23* - New additions to the database.  Compatible with previous versions.
If you're like me, you like to use 3rd party mods as AI aircraft in missions. Some popular examples would be the various VSN aircraft like the F-22 or F-35 or Grinnelli's F-22 and CubanAce's Su-57 etc. If you do, you're probably familiar with the lovely RWR symbol of the <U> which basically means Unknown contact. Or in other words, the aircraft isn't in the RWR database so it has no idea what to put on the display, so you get <U>. Well, I wanted to know which were 22's and which were 35's for example. So I se t out to determine which file controls that. Once I found it, it was pretty obvious how it works and a few edits later I was able to add custom aircraft to the RWR database.  Includes additions by CurrentHill for all of his awesome military asset mods. *ADDS*

I have no idea if this will pass IC but it does work.

See included readme for more information.



If you're like me, you like to use 3rd party mods as AI aircraft in missions. Some popular examples would be the various VSN aircraft like the F-22 or F-35 or Grinnelli's F-22 and CubanAce's Su-57 etc. If you do, you're probably familiar with the lovely RWR symbol of the <U> which basically means Unknown contact. Or in other words, the aircraft isn't in the RWR database so it has no idea what to put on the display, so you get <U>. Well, I wanted to know which were 22's and which were 35's for example. So I set out to determine which file controls that. Once I found it, it was pretty obvious how it works and a few edits later I was able to add custom aircraft to the RWR database.

So, I put together a modded lua file that contains a bunch of popular aircraft mods. If you don't have a particular mod installed it doesn't matter. It won't break anything fr om what I can tell and will simply not care if there are entries present for aircraft you don't have. You can of course just edit the file and remove any lines for ones you don't have or add ones you do have. It's very simple.

The files is AN_ALR_SymbolsBase.lua located in the main folder path \Scripts\Aircrafts\_Common\Cockpit.

Near the bottom of the file you can clearly see wh ere new entries for official modules have been added. Heatblur for example:

-- F-14 heatblur
['F-14A'] = '14',
['F-14B'] = '14',
['F-14D'] = '14',
['AIM_54A_Mk60'] = 'M',
['AIM_54A_Mk47'] = 'M',

And the first part is simply the name of the aircraft as determined by it's lua file in whatever mod file it has and the last part is the two digit alphanumeric designation that will display on the RWR.

For example:

['VSN_F22'] = '22',
['VSN_F35A'] = '35',

I added all of my entries near the bottom of the file.

I have no idea if this will pass IC but it does work.

Added various sensors, aircraft and radar guided missiles from various mods as of 11/11/21.
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 10.98 Kb
  • Downloaded: 2045
  • Comments: 10
Tags: RWR
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