NZArmA Training Space v2.0

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DCS: World 2.5
F-14 Tomcat
NZArmA Training Space v2.0

NZArmA Training Space v2.0

Author - PSYKO_nz
Date - 13.12.2019 04:58
The simple refuelling mission that got a bit out of hand had gotten even more out of hand...

so what's new?

best you read the description for the whole rundown but here are the highlights...

* many many new things have been added. as usual, it is all in the description
* many bug fixes and timing issues have been tweaked
* have made some serious QOL changes
* Removed stuff that wasn't useful or got in the way
* ADDED KNEEBORD FILE FOR COMMS!

here's the sales pitch from V1.0

A simple training mission that covers everything we could think of. we had tried various missions available but found many of them unsuitable due to a number of factors. In short, we wanted to be able to start in-game and then change up our training on the fly EG. Do some ground attack then a quick dogfight then some cats n traps with some refuelling thrown in in-between
we have found this mission has fulfilled all of our needs and we hope it does the same for you.

it is, of course, SP and MP capable

Have Fun

-------------NZArmA Training---------------------

A Simple All Aspect Training Mission.

-------------------Basics-------------------------

You start (Hot or Cold) in the parking area at Kutaisi.

All aircraft have BULLSEYE set as WAYPOINT 1

All Comms information can be found:
* On your kneeboard under "NZArmA Mission Information"
* The second image in the briefing

We have a Hawk SAM Site protecting Kutaisi.

-------------------Weather-------------------------
Winds are:
12 Knots at 33 Feet from the west, Bearing 080
25 knots at 1600 Feet from the west, Bearing 080
30 knots at 6600 Feet from the west, Bearing 068
40 knots at 26000 Feet from the west, Bearing 048

Cloud Base is 3000 Feet

QNH 31.1inHg
-------------------AWACS-------------------------

AWACS E3 call-sign DARKSTAR will perform a circular orbit at FL40 over BULLSEYE
FRQ - 225mhz.

AWACS E2 call-sign MAGIC will perform a circular orbit at FL30 over BULLSEYE
FRQ - 235mhz.


---------------Air to Air Refueling-----------------

There are 5 tankers flying racetrack patterns around Kutaisi
* They are staggered in range, altitude and starting location
* One in each corner of a square
* KC-135s start in the same place and fly the same course separated by 1 nm


There are the following tankers;
* KC-130 - 231mhz - Shell 1-1 - TACAN 31Y - FL15
* KC-135 (boom) -261mhz - Texico 1-1 - TACAN 61Y - FL20
* KC-135MPRS (Basket) -251mhz - Texico 2-1 - TACAN 51Y - FL20
* S-3B - 241mhz - Texico 3-1 - TACAN 41Y - FL15
* IL-78 - 271mhz - Arco 1-1 - NO TACAN - FL20

Make radio contact as usual.

-------------------Aircraft Carriers--------------------

Aircraft Carrier USS John C. Stennis (CVN-74) is travelling West away from land, Once it gets to its waypoint it will head back to the start of its run at speed then recommence the track
TACAN - 74X
FRQ - 174mhz
ICLS - 1

The Marines LHA Will be following the same course as the CV
TACAN - 96X
FRQ - 196mhz
ICLS - 2

The Kuznetsov is there too,  FRQ 143Mhz

---------------------Air To Air-------------------------

The 'Round Table' Air To Air area is located to the NORTHWEST.
All OPFOR start on the ground and will scramble to meet you.
There are 5 modes, all fired through radio;

1) Round Table --> Radio>Other>Round Table
* Can only be called once and will scramble all OPFOR fighters

2) Manual flight Scramble --> Radio>Other>Manual Scramble>aircraft type.
* Each flight can only be scrambled once
* Selecting manual scramble will remove all other modes
* After selecting 'Manual Scramble' you will need to reopen the radio to sel ect the flights to scramble

3) Random Scramble -->Radio>Other>Random Scramble
* Will randomly scramble a flight

4) Random Rolling Scramble -->Radio>Other>Random Rolling Scramble
* Randomly scramble a flight
* Once the whole flight is down it will scramble another flight at random this will continue until all flights have been shot down

5) Bomber Intercept -->Radio>Other>Bomber Intercept
* Russian bombers will spawn and head for the Stennis. You will have to intercept them before they kill the carrier.

---------------------Escort-------------------------

There are 3 types of escort mission all fired through radio;

1) B-52 - High-Level Runway Strike - Target - Tbilisi-Lochini
2) B-1B - Mid-Level Runway Strike - Target - Vaziani
3) Tornado GR4 - Low-Level Pinpoint Strike - Target - Communication Tower near Gamardzheveba

All bomber missions are heading to the same area so they can be fired 1, 2 or 3 at a time, it's your call.

---------------------Air To Ground-------------------------

Sukhumi is home to a simple bombing and gun range with various targets of various types for UNGUIDED A2G practice.

A laser designation range is to the NORTHEAST around the lake next to Haristvala and the lake around Analsopli to practice laze and buddy laze. There is one of each type of armoured vehicle and 2 ships there to practice on. They are spaced and placed in such a way that identification and engagement should be easy.

There is a drone serviced GBU range near the end of the medium-sized lake to the SOUTH SOUTHEAST of Kutaisi.
* Make radio contact en route. 131Mhz
* The drone will laze for you
* Laser code 1688
* Full JTAC/FAC Procedures will be in effect

There are 4 command bunkers located on the GPS coordinates of famous locations in Georgia. The point of this is for target id and bunker-busting practise. See if you can destroy them all
* Alphabetic Tower - 41°39'21.4"N 41°38'22.0"E
* Katskhi Column - 42°17'15.0"N 43°12'56.2"E
* Friendship Monument - 42°29'31.9"N 44°27'09.4"E
* Sochi Autodrom - 43°24'37.0"N 39°58'05.8"E


---------------SEAD/SAM Evasion Training-------------------

There are 5 SAM sites, located in 5 different areas;
* SA11 located at Beslan Airport
* SA10 located near the lake NORTHEAST of Mineralnye
* SA6 located along the coast SOUTHWEST of Batumi
* SA3 and SA2 located along the coast WEST of the SA6 Site
Use these locations to practice SEAD and SAM Evasion

-------------------------Anti-Ship-Warfare---------------------------

2 Russian ships are in a racetrack pattern along the SOUTHERN COAST for ASW training.

-------------------------Helicopter Ops---------------------------

There area 4x UH1H Hueys at Kutaisi

In front of them are sling load cargo's for sling practice

There are also 5x FARP's available,
* On an island in the middle of the airshow corse along the river - FARP Dublin 180Mhz
* On an island in the river just north of Zugdidi - FARP London 170Mhz
* West of AMBROLAURI and below SADMELI - FARP Berlin 190Mhz
* -Helipad- In Grid MN31 on a mountain top above the tunnel FARP Warsaw 200Mhz
* North of Lanchhuti, surrounded by circles of Airshow Pylons - FARP Moscow 210Mhz
* -Helipad- Below the dam, start of the Vally run - FARP Dallis 160Mhz

-------------------------Cocking Around---------------------------

There is air race along the river south of Kutaisi.

* Fly near/over the starting box to the EAST to pop smoke markers by the pylons
* Fly through the slalom course as fast as you can
* If you see one pylon slalom it (opposite side from last slalom pole)
* Start/Finish is marked with Orange smoke
* Turn Point is marked with White
* Blue smoke  marks a wings level gate, fly between the pylons wings level
* Red smoke, bank Right around the outside of the pylon
* Green smoke, bank Left around the outside of the pylon
* The river course is an end to end course, fly through the gates at the western end then slalom through the course, turn around as fast as you can in the turning area to the east (marked with pylons and smoke) and fly back to the start-finish gates back at the western side.
* The 4 white smoke markers to the West of the start gate are there to help you line up for the run-in

There is a big target "target" north of Lanchhuti in case your keen for a game of Lawn Darts. FARP Moscow is at the centre @ 210Mhz to help you find it and smoke will pop just in case the massive rings of pylons and radio beacon aren't enough.
I'm sure you can figure out what to do...

(You can also use the same target area to race in a circle, or in ever-decreasing circles, the eastern (090) arc has pylon spaces to get in and out)

Vally Run/Mach Loop From Helipad Dallas - follow the smoke

There is also a tunnel north of Kvemo-Sba In Grid MN31 that you can try to fly through, fly into the area and smoke markers will appear at each end Red and Green at the western end and Blue and Yellow end, try to fly through it, To help you find the area there is a helipad on top of the mountain - FARP Warsaw 200Mhz

Good luck

-------------------------NOTES---------------------------

REDFOR airfields will scramble fighters to attack you if you fly too close.

You may land at any friendly or neutral airfield to refuel, rearm and repair

There is no bullshit here, if you wish to try one of the areas please fly towards it. Once the area is destroyed that's it until mission restart.
All areas are out of the way of all other areas so you can't accidentally wander off into one of the areas. You must make an effort to fly to them OR trigger them by radio.

All units are set to HARD OR BETTER SETTINGS no point practising with crap AI!

This mission has no scripts and is 100% mission editor based.

All units start in-game at mission start to avoid lag spikes while spawning except the 'Bomber Intercept' mission. This mission is the only one that requires units to spawn. Fortunately, they spawn 45 minutes away fr om their target so you won't get lag at an important time.

----------IMPORTANT INFORMATION FOR MISSION EDITOR:---------
Units labelled CHANGEABLE are p51s that are there for messing around in OR to be replaced with other aircraft you may want in the mission. this mission is set up with the aircraft that NZArmA flys with if you want to add your own please start at the CHANGEABLE ones and then work your way through other aircraft, the mission has come complex triggers in it tied to the names of specific aircraft. if you add-in an aircraft you will have to find these triggers and add them to it HOWEVER if you CHANGE the aircraft to the type you want then the triggers will auto-update and continue to work as designed.
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