Red forces are dug in at Creech AFB. Blue forces are based at Nellis AFB.
Take Creech AFB. All enemy vehicles, aircraft and structures at Creech are to be destroyed. This task falls primarily on A-10C drivers. After this has been achieved, land infantry forces at the airfield to complete the mission. Hueys can load and offload troops using the F-10 menu (or F-7 decent menu)
This is a cooperative MP mission for the blue side, but it can also be played in SP (especially combined with the cheat feature, see below)
edit: 12/13/2017: fixed scripting bug that causes mission to freeze at random times
edit: 12/17/2017: added AV-8Bs in the SEAD and CAS role. JTAC can be activated by airlifting infantry troops to its location.
edit: 12/21/2017: added scripted JTAC that lases targets for AV-8Bs (access via F10 menu)
Creech AFB is protected by an SA-10. Blue forces do not have any dedicated SEAD aircraft at their disposal, instead the SAM needs to be taken out by Gazelle helicopter flights and/or AV-8Bs using the sidearm missile. Because of the HOT's and sidearm's short range a pop-up attack must be flown.
Huey flights also provide CSAR. CSAR is performed by flying to the location of the downed pilot (use F-10 menu to list available CSAR tasks). Pick him up either by landing next to him, or if a landing is not possible, by hovering over him at 100 feet AGL for 10s. Then fly him to one of three available MASH camps (London, Potato and Gravy).
Hueys may also conduct airborne assaults on enemy MANPADS and AAA. Offload troops at a safe distance, then use the F-10 map to direct ground troops to attack the MANPADS and AAA. Huey co-pilots will call out enemy air defense units tallied, and incoming missiles.
There is a cheat available in the F10 menu, each press of this menu item will advance the mission to its next stage: 1st press kills SA-10 site, second press kills all units presently at Creech, third press kills all units enroute to Creech.
There are A2A client slots available for F-15C and M-2000C pilots. Enemy fighters will only spawn if there are A2A clients active. If no more A2A clients are active, the will be no new enemy fighters spawning, but the ones that already spawned will remain.