DCSW Mig-29s - Over the Hump Campaign (Patch for Game) (v1.5x)

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DCS: World 1.5
MiG-29A
DCSW Mig-29s - Over the Hump Campaign (Patch for Game) (v1.5x)

DCSW Mig-29s - Over the Hump Campaign (Patch for Game) (v1.5x)

Type - Campaign
Author - MadDog-IC
Date - 13.03.2017 12:18
This is the Mig-29s Over the Hump Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.

Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual


Fixes Done by MadDog-IC
-----------------------



Changelog 1.0 (Common to all missions)
-------------
- Fixed - All Airport Coalitions
- Fixed - All aircraft landing waypoints snapped to airfields
- Fixed - Errors in briefings about flight callsigns
- Fixed - All missing waypoint types from blank field to turn point.
-
- Changed - All win conditions to set Flag=50

DCSW v1.5x
- BUG - Some flights can't take-off, getting held up on runways for no reason in (Missions 7,10)


  

------------------------
Mission - Mig-29s - Over the Hump - 01 (FAM Flight).miz
------------------------
- Triggers
    - Added - Win Loss Messages
    - Changed - Simplified some triggers
    -
    
- Waypoints
    -
    -

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE


------------------------
Mission - Mig-29s - Over the Hump - 02 (SEAD Escort).miz
------------------------
- Triggers
    - Added - Win and Loss Messages
    - Added VO for COMMAND
    - Changed - Simplified some triggers
    - Removed - Gai Trigger zones and used zones 1-4
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    -
    
- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    -
    - Added - Two extra aircraft to RU MIG-29S (PLAYER) flight to counter amount of resistance from enemy
    - Changed - Weapons load out for RU-SEAD-1 + 2
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.
    - Fixed - All aircraft callsigns
    
- Scoring
    - Changed - 50 + 15 + 15 + 50 (Start, TU CAP-1 + TU GAI-2 DEAD, TU CAP-2 + TU GAI-1 DEAD, G SA-11 2 DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE




------------------------
Mission - Mig-29s - Over the Hump - 03 (Sweep).miz
------------------------
- Triggers
    - Added VO for COMMAND
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    -
    -

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.    
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.

- Scoring
    - Changed - 50 + 15 + 15 + 15 + 50 (Start, TU CAP-1 DEAD, TU GAI-1 DEAD, TU GAI-2 DEAD, TU CAP-1 + GAI-1 + 2 DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Mig-29s - Over the Hump - 04 (Scramble).miz
------------------------
- Triggers
    - Added - Win Loss messages
    - Added - VO for Command
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Changed - RU MIG-29S (Alert) flight from nalchik to Mineralyne Vody and to only retaliate from there if US strays into area.
    - Changed - Whole US STRIKE package timings to balance fight as it was useless.

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.    
    - All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
    -
    - Changed US SEAD from 2 ship to 4 ship to enhance chances of succeeding
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.

- Scoring
    - Changed - 50 + 15 + 15 + 50 (Start, TU SWEEP DEAD, TU SEAD DEAD, TU STRIKE DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = DESIGNATED ONLY
    - Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = DESIGNATED ONLY
    -
    - Works Fine
------------------------ DONE


------------------------
Mission - Mig-29s - Over the Hump - 05 (Strike Escort - HQ).miz
------------------------
- Triggers
    - Added - Win Loss messages
    - Added - VO for Command
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Changed - All RU STRIKE flights mission timings and to take off from ramp
    -

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.    
    - All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights
    - Changed - RU SU-24M (PGM) strike attack map object to bomb command instead as the G CC HQ wasn't being targeted or destroyed
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.


- Scoring
    - Changed - 50 + 15 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD, G CC HQ DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE




------------------------
Mission - Mig-29s - Over the Hump - 06 (Recon Escort).miz
------------------------
- Triggers
    - Added - Win Loss messages
    - Added - VO for Command
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    -
    -

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
    -
    - Changed - RU SU-34 (RECON) Speeds to out run TU defenders
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.


- Scoring
    - Changed - 50 + 15 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD + RU RECON Fenced out)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
    -
    - Works Fine
------------------------ DONE (Lot of works this one)



------------------------
Mission - Mig-29s - Over the Hump - 07 (Strike Escort - Airfields).miz
------------------------
- Triggers
    - Added - Win Loss messages
    - Added - VO for RU SEAD-1+2, RU STRIKE-1+2, Command
    - Changed - Simplified some triggers
    - Added - RU BOMBING Objectives and zones
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Changed - All RU STRIKE flights mission timings and to take off from ramp
    -

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.Z
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.    
    - All STRIKE aircraft set to GROUND ATTACK -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
    - Changed - RU MIG-29S (Escort) from 2 ship to a 4 ship group for better balance against enemy flights.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.


- Scoring
    - Changed - 50 + 15 + 15 + 10 + 50 (Start, TU GAI-1+3 DEAD, TU GAI-2+4 DEAD, TU GAI-5 DEAD , RU STRIKE-1 + 2 Completed bombing + RU STRIKE-2 Fenced out)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All SEAD Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All STRIKE Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
    -
    - (BUG) - RU RECON1 + 2 Stuck at MINERALNYE VODY runway - (BUG)
    - (BUG) - Changed Time of day from 05:45 to 06:15 as to dark from original - (BUG)
    -
    - Works Fine (BUG)
------------------------ DONE (BUG) (Lot of work in this one)



------------------------
Mission - Mig-29s - Over the Hump - 08 (Strike).miz
------------------------
- Triggers
    -
    -
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Fixed - All missing waypoint types from blank field to turn point.
    -

- Units
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.    
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
    - Fixed - TU AH-1W - Deleted and remade due to not taking off and following waypoints
    - Fixed - TU GAI-2 - Redid waypoint heights as wasn't following waypoints, just went straight after takeoff.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.

- Scoring
    - Changed - 50 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU AH-1W, G EWR DEAD + G CC HQ DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON, ROE = Hold Fire
    -
    - Works Fine
------------------------ DONE



------------------------
Mission - Mig-29s - Over the Hump - 09 (Sweep).miz
------------------------
- Triggers
    -
    - Fixed - Timing of TU GAI-1, 2, 3 Take-off patterns as GAI-2 and GAI-3 were launching prematurely.
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Added - RU CAP Orbit command to keep in sky for mission    
    - Fixed - All missing waypoint types from blank field to turn point.

- Units
    - All CAP aircraft set to CAP -a -x and Engage in zones set.    
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
    - Added - RU MIG-29S (Escort) 2 ship flight to escort RU RECON flight.
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.

- Scoring
    - Changed - 50 + 15 + 15 + 50 (Start, TU GAI-1 DEAD, TU GAI-2 DEAD, TU GAI-3 DEAD, TU GAI-1 - 3 DEAD)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - All RECON aircraft - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    -
    - Works Fine
------------------------ DONE (Could use a little more work, HARD TO WIN MISSION)



------------------------
Mission - Mig-29s - Over the Hump - 10 (Airborne Assault - Escort).miz
------------------------
- Triggers
    - Added - Win Loss messages
    - Added - VO for RU CAS-1+2, RU TRANS-1,2,3,4, Command
    - Changed - Simplified some triggers
    -
    
- Waypoints
    - Fixed - All aircrafts take-off first turn, if too short wingman will not form up properly
    - Fixed - RU SU-27 (CAP) Speed to low 500kmh, bumped up to 1000km to stop running into mountains
    - Added - RU AWACS Orbit command to keep in sky for mission
    - Added - RU CAP Orbit command to keep in sky for mission
    -
    - Fixed - All missing waypoint types from blank field to turn point.

- Units
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.    
    - All FIGHTER SWEEP aircraft set to FIGHTER SWEEP -a -x and Engage in zones set.
    -
    - Changed - RU MIG-29S (Player) from 2 ship to a 4 ship group for better balance against enemy flights.
    - Changed - All callsign numbering.
    - Changed - RU MIG-29S (Player), RU CAS-1+2 loadouts, needed extra fuel tanks to linger in target area
    -
    - Fixed - All Airfields coalitions
    - Fixed - All Aircraft waypoints, landing not snapped to runway.

- Scoring
    - Changed - 50 + 10 + 10 + 10 + 50 (Start, TU CAP DEAD, TU GAI-1 DEAD, TU GAI-2 DEAD, Senaki and Kutaisi Airfields CAPTURED)
    
- DCSW v1.5x Compatibility
    -
    - Changed - ALL CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL CAP Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - ALL FIGHTER SWEEP Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - (BUG) RU CAS1 + 2 Get stuck on runway at Nalchik airfield. (BUG)
    - Works Fine (BUG)
------------------------ DONE (BUG)(Totally re-written Mission - particularly RU attack coordination stuff - lot of work)
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