DCSW F-15c - Bear Trap Campaign (Patch to Game) (v1.56x)

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DCS: World 1.5
F-15C
DCSW F-15c - Bear Trap Campaign (Patch to Game) (v1.56x)

DCSW F-15c - Bear Trap Campaign (Patch to Game) (v1.56x)

Type - Campaign
Author - MadDog-IC
Date - 13.03.2017 12:23
This is the F-15c Bear Trap Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.

Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual


Repairs done by MadDog-IC
-------------------------


Changelog v1.1 04-03-2017
==============
- Changed - All missions with US-Tankers speed from 490km to 850km to give correct refueling speed of 300-355KIAS for F-15c
- Changed - Mission 1 Sead Flights adjusted to compensate for inaccurate ARM missiles (Best I can do).


Changelog v1.0
==============

------------------------
Mission - BEAR TRAP - 00 (FAM Flight).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    -
    -
    
- Waypoints
    - All CAP aircraft set to cas -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    -
    - Fixed Airport Coalitions
    
- Units
    -
    -
    -
    
- DCS v1.5x compatability
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine
    
------------------------ DONE



------------------------
Mission - BEAR TRAP - 01 (Escort SEAD strike on EWR).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Changed Win condition Flag=50
    - Added voice overs
    
- Waypoints
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    - Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
    
- Units
    - Changed Hold flag on US SEAD-1 flight to Flag=10
    - Fixed all US aircraft Callsign Numbers
    -
- DCS v1.5x compatability
    - Changed - Time of Day - Original 5:45 now 7:45 as was to dark.
    - Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON and Restrict Air to Air = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 02 (Enemy AWACS hunt).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added voice overs
    -
    
- Waypoints
    -
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All CAS aircraft set to cas -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    - Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Changed - RU-AWACS Flight direction to give more time to intercept and kill
    - Changed - US F-15c (Player) altitude for WP4-11 to 500 agl to match brief
    
- DCS v1.5x compatability
    -
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine    
------------------------ DONE (NEEDS MORE FIX - KILL AWACS MORE RELIABLE)



------------------------
Mission - BEAR TRAP - 03 (Escort SEAD strike on SAMs).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added voice overs
    -
    
- Waypoints
    -
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Moved Static A-10c on left side of Soganlug to fix MP problem with aircraft taking off from runway that get relocated to parking bays and taxi to runway - running into these aircraft next to them.
    -
    
- DCS v1.5x compatability
    -
    - Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON and Restrict Air to Air = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 04 (Scramble, airbase defense).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added - Trigger zone for leaving Vaziani AB, Late activate RU STRIKE 1+2, RU STRIKE ESCORT 1+2 and RU SEAD
    - Added voice overs
    
- Waypoints
    -
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Moved - RU STRIKE 1+2, RU STRIKE ESCORT 1+2 and RU SEAD back further from Vaziani AB to give player time to scramble into the air.
    - Moved Static A-10c on left side of Soganlug to fix MP problem
    
- DCS v1.5x compatability
    -
    - Changed - RU Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - RU STRIKE 1 + 2  - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine    
------------------------ DONE



------------------------
Mission - BEAR TRAP - 05 (Escort OCA strikes on Nal'Chik).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added Voice overs
    -
    
- Waypoints
    -
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Changed US STRIKE 1 + 2 flight path to stay low on run in to runway bombing
    - Changed US SEAD 1 + 2 Flights from 2 to 4 ship
    -
    
- DCS v1.5x compatability
    -
    - Changed - US Sead Flight 1+2+3 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - US Strike 1 + 2 flight - Reaction to Threat = Evasive Manuevers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Works Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 06 (Escort OCA strikes on Mozdok).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Removed Flag=50 from Loss trigger - Should only be on for Win
    - Total rewrite of US Sead and US Strike hold and radio commands for timing (Changed flags on orbits to suit)
    - Added Voice overs
    
- Waypoints
    -
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Changed US STRIKE 1 + 2 flight path to stay low on run in to runway bombing
    - Changed US SEAD 1 + 2 + 3 Flights from 2 to 4 ship so able to take out SA-11 batteries
    
- DCS v1.5x compatability
    -
    - Changed - US Sead Flight 1+2+3 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - US Strike 1+2 Flights - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Works Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 07 (Fighter Sweep).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added voice overs
    -
    
- Waypoints
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    -
    -
    
- DCS v1.5x compatability
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Works Fine
------------------------ DONE


------------------------
Mission - BEAR TRAP - 08 (Escort Command and Control strike).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Fixed - (Remove push call) radio remove, flag=60 not flag=2
    - Added voice overs
    
- Waypoints
    - All CAS aircraft set to cas -a -x and Engage in zones set.
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Changed US-STRIKE 1 + 2 flights load out to gbu-37*4 each to enable to destroy Ammo bunkers and HQ.
    -
    
- DCS v1.5x compatability
    -
    - Changed - US Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - US Strike 1+2 Flights - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 09 (Defensive Battlefield CAP).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added voice overs for US SEAD1+2, US CAS1+2, COMMAND
    - Changed - Flag 3 and 4 for unholding ALL US Flights, RU flights, RU TANK platoons
    - Changed - RU CAS 1 + 2 and RU CAP to go on US player out of Exit zone
    
- Waypoints
    - All CAS aircraft set to cas -a -x and Engage in zones set.
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones set.
    - Changed - Us Sead 1+2 Flights hold position back further for SEAD Shots with out getting killed
    - Fixed - Airport Coalitions
    - Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
    
- Units
    - Fixed - all US aircraft Callsign Numbers
    - Fixed - all ARTY - corrupt Fire at Point commands
    - Changed - RU TANK PLATOON ASSAULTS - from late start to Start at mission start but Hold insitu
    - Changed - US SEAD 1+2 Flights weapons loadouts (AGM-64, ARM and AGM-88c, AGM-154c)
    - Changed - US CAS 1+2 Flights weapons loadouts (AGM-64, CBU-105) for better armour destruction

- Scoring
    - Changed - 50 + 15 + 15 + 50 (Time 5, US Cas1 success, US Cas2 success, US F-15c (Player) Success)
        
- DCS v1.5x compatability
    -
    - Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    - Changed - Weather - Set Fog ON to enable defined settings
    - Working BUGGED - Current Issue with AI dropping CBU-105's, will not drop sometimes, cluster impacts are locking up game at mission end / exit and causing the Score not to upd ate during the mission.
------------------------ DONE (Bug Needs Fix) (Lot of work in this one)



------------------------
Mission - BEAR TRAP - 10 (Offensive Battlefield CAP).miz
------------------------
- Triggers
    - Added Win and Loss messages.
    - Added Voice Overs
    - Changed - Flag 3 and 4 for unholding ALL US Flights, RU flights
    - Changed - Flag 5 and 6 for unholding all US TANK platoons
    - Changed - RU CAS 1 + 2 and RU CAP 1 + 2 to go on US player out of Exit zone    
    
- Waypoints
    - All Cas Aircraft set to cas -a -x and Engage in Zones set.
    - All CAP aircraft set to cap -a -x and Engage in zones set.
    - All SEAD aircraft set to sead -a -x and Engage in zones se t.
    -
    - Fixed Airport Coalitions
    
- Units
    - Fixed all US aircraft Callsign Numbers
    - Fixed - all ARTY - corrupt Fire at Point commands
    - Changed - US TANK PLATOON ASSAULTS - from late start to Start at mission start but Hold insitu
    - Changed - US SEAD 1+2 Flights weapons loadouts (AGM-64, ARM and AGM-88c, AGM-154c)
    - Changed - US CAS 1+2 Flights weapons loadouts (AGM-64, CBU-105) for better armour destruction
    
- Scoring
    - Changed - 50 + 15 + 15 + 10 + 10 + 50 (Time 5, US Cas1 success, US Cas2 success, US Tank1 success, US Tank2 Success, US Tank3 Success, US F-15c (Player) Success)
    
- DCS v1.5x compatability
    -
    - Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
    -
    - Working BUGGED - Current Issue with AI dropping CBU-105's, will not drop sometimes, cluster impacts are locking up game at mission end / exit and causing the Score not to update during the mission.
------------------------ DONE (Bug Needs Fix) (Lot of work in this one)
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