Operation Bunnyhop MP Helicopter Mission for DCS World 2.7

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DCS World 2.7
UH-1H Huey

Operation Bunnyhop MP Helicopter Mission for DCS World 2.7

Hochgeladen von - Applevangelist
Datum - 23.09.2021 14:58:28
REDFOR insurgents have pushed south to block the strait of Hormuz. A shipping blockade is ongoing, operating from the town of SEERIK. Also, BANDAR E-JASK AFB has fallen into the hands of insurgent, left over material has been evacuated to FARP DALLAS, now defunct.
Your task is to end the blockade.
Start from FARP DALLAS, and pick up an engineering team near the coast. Bring it back to DALLAS and let them out to repair the FARP. Then move on to re-conquer BANDAR E-JASK. On success, the USMC will fly in further support.
We’ll then be moving up the coast, briefings will be updated as you go.

O P E R A T I O N  B U N N Y H O P

# O V E R V I E W

REDFOR insurgents have pushed south to block the strait of Hormuz. A shipping blockade is ongoing, operating from the town of SEERIK. Also, BANDAR E-JASK AFB has fallen into the hands of insurgent, left over material has been evacuated to FARP DALLAS, now defunct.

# T A S K S

Your task is to end the blockade.
Start from FARP DALLAS, and pick up an engineering team near the coast. Bring it back to DALLAS and let them out to repair the FARP. Then move on to re-conquer BANDAR E-JASK. On success, the USMC will fly in further support.
We’ll then be moving up the coast, briefings will be updated as you go.

CIA covert ops ship WIND is operating off the coast and can be used for re-supplies.

# S U P P O R T
Awacs (Carrier) 271 AM
Recovery Tanker Shell 244 AM, Tacan 44Y

Carrier Ops with CVN-71 Theodor Roosevelt, ATC 127.5 AM
Tacan 71X, ICLS 1
Airboss: LSO 264, Marshall 305

Carrier Ops with CVN-71 Theodor Roosevelt, ATC 127.5 AM
Tacan 71X, ICLS 1
Airboss: LSO 264, Marshall 305

Limited air (Player and AI) support is available from KHASAB and FUJAIRAH as well as from CVN-71.

## Notes
* Proudly build with Moose
* Only choose helicopters in already conquered zones
* You can save and later load back units dropped or build to make your mission persistent. For this to work, you need to de-sanitize **io** and **lfs** in your "MissionScripting.lua", which is located in your DCS installation folder under Scripts. There is a risk involved in doing that; if you do not know what that means, this is possibly not for you.
* You can change the save path in your filesystem with the "Do Script" action in the trigger called "Moose". Remove the two minus signs before "SavePath", and se t your path, e.g. "SavePath = "C:\\Users\\<yourname>\\SAVEDG~1\\DCS\\Missions\\Bunnyhop""
* Updated version with a couple of changes: red losses perpetuated, TACAN added to airbases, SA-5 scaled back, ammotrucks added
*1.9 -- corrected a bug requiring heli doors to be opened
*1.10 -- re-added lost engineering team for initial task
*1.11-- added UH60L helis. Note - you need to have the mod installed on your PC/Server to fly those. If you don't have the mod however, it does NOT stop from using the mission, however (commented out in the requirements section of the mission file).
* 1.11r1 -- updated Moose to overcome the respawn problem for GROUND units
* 1.21 -- updated Moose
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  • Sprache: Englisch
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