HVAR Rockets Training Mission for the F-86F Sabre. Being a VR pilot, I'm creating a series of custom kneeboards which have been largely inspired from Chuck's amazing guides. This quick mission was also heavily influenced by 'deephack's awesome youtube video....
P-51D Normandy Bombs and Rockets Tutorial
Practice over Normandy and experience WW2 like never before.
DCS: World 2.0
Freeware - Free version, Unlimited distribution
... location, they can not move the train cars latter. After the engines are destroyed, the cars and their cargo will be destroyed in a second attack as part of your second mission. So your first mission is to just stop the train and destroy all engines with rockets, then get out!
You'll then land on the Stennis carrier group and change planes for your new mission. Assisted by a harrier group and three other Hornets to eliminate any ground threats, your new airship will be loaded with cluster bombs to ...
... intelligence that a high value target is camped out in a mountain valley north of Kutaisi. The mission tonight is simple: Take out the target. There's not a lot of maneuvering room in the valley, so Dodge flight, a single F-18 will go in alone armed with rockets. A single Apache, Springfield flight, will be standing by for additional CAS. Uzi will be on station over the camp providing forward air control, and will designate targets as needed. Overlord will provide mission command. Additional details ...
... they are designated by the flairs. The mission includes some random triggers to mix it up a little each time it's flown. Including mixing up the target order.
Good beginner script. Requires Night Vision with AGM65-F Maverick or Mk-83 or MK-71 Zuni Rockets to destroy your targets, and some CBU99 clusters.
MOD for Landing Strip Lights is required.
Script uses the FCLP Box Lights from the Navy Equipment mod
https://www . digitalcombatsimulator . com/en/files/3303802/
Installs into location ...
... ships and finally, destroy the two associated manufacturing plants. 50 minutes of continuous entertainment, with plenty of sounds for feedback. This is a fun one to try and finish to "The End." - Lots of cannon work with CBU-99 Clusters, Zuni Rockets, and AGM65-F Mavericks
Changes Made 7-19
1. After Moskava radar down and attack notice, the ship is destined to sink
2. Coalition units moved off the runway so lights can be turned on for landing.
DCS: World 2....
... to avoid detection. But it is confirmed, they are there. It's time for the Ice Man group to return one more time. The enemy is prepared for an attack this time, so expect a little more of an aggressive air-to-air defense. This time, you will be using rockets to penetrate the tops of the structures and you'll be taking out the SAM units as before. It's all low and fast.
As a beginner, I'm disappointed with scripts that have too little instructions, and also get bored with just pressing buttons and ...
... houses at the bottom of the dam and you must destroy them before they detonate the devise. To avoid a midair collision, only one aircraft can can fly in tight maneuvers, that's you. You must hit each target with precise shots at different angles with Rockets. Some targets have better access by flying under the bridge, though if you're good enough, you can hit all fr om above. If you do not destroy all six targets before time is up, the bomb detonates and mission failed.
For beginner and intermediary ...
Only 48 hours after the first Iceman mission, drone images are showing storage tanks partially uncovered from the snow. It looks like they're going to be emptied. The enemy has brought in almost a dozen aircraft to protect the site, so guilt is written all over them. An Iceman group is being assembled and they are orbiting above waiting for you to get airborn. Your task will be to defend, destroy those SAM units again, and destroy the storage tanks. You will need to drop some MK-83 iron from a high...
The enemy has stolen an F/A18 for reverse engineering and your mission is to get it back. After you take it back, you will fly a path of destruction through valleys trying to get out to sea and to the Stennis waiting for you offshore. The mission will require you to avoid ground to air fire and to defend against Migs hot on your tail. Includes voiced instructions and mission updates from your Pilot Assistance Computer.
This is an updated file with MODs removed. If something is still needed, please...