480th Fighter Squadron "Warhawks", 52nd Fighter Wing, Spangdahlem AB, Germany Five Skins with real numbers: 90-0829 (med-res) 91-0472 (med-res) 92-3918 P (hi-res no pilot name) 96-0083 (med-res) 96-0087 have glass (med-res) fictional Skin Any language DCS: World 2.5 F-16C Freeware - Free version,...
日期: 11/23/2019
... you will be tasked to pick them up. - mission uses a modular design: CSAR and airmobility tasks use separate lua codes that require very little interaction with the mission file as set in the mission editor. This simplifies integration into other SP and MP missions. UH-1H 1895
日期: 06/16/2013
... Caucasus mountains. A full briefing and map screens are supplied with the mission, plus notes to the player in the readme text doc. This mission contains extensive customised voice comms and a full complement of battlefield support including JTACs, SpecOp recon teams and CAOC (Combined Air Operations Center) CAS coordination. Randomisation of CAS tasking invites at least two play-throughs of the mission in order to receive all available target assignments. Perceptions of mission difficuty ...
日期: 04/13/2011
Flying F15C against random generated flights spawned by menu command. Changelog v2: - Menu's are now built via player group so that each player can spawn enemies based on their own location rather than the first player in the mission - Added some additional Mig airframes and F14 - Remove the ...
日期: 05/03/2019
... with AI SEAD and AWACs flights. RED made up of either AI or human players. BLUE has full menu command control over the 7 SEAD flights and AWACs flights. Players can fly on either the RED or BLUE side. RED side will be fully AI capable. The RED AI will spawn a mix of pretty basic planes and loadouts so this is meant more for the beginner. RED AI will Spawn at Mineralnye Vody and patrol in the mountain ranges until low on fuel or requiring rearm/repair. They will then return to base and fly out again ...
日期: 05/19/2017
... decide whether to engage or flee. It was also an opportunity for me to learn the Moose Framework (https://forums.eagle.ru/showthread.php?t=138043&highlight=Moose) to create more interesting and dynamic/random missions. The enemy AI will continuously spawn and patrol randomly in the mountains. You'll find enemies at various heights and locations within the patrol zones. Enemy AI will RTB when low on fuel or damaged. You can also fly the SU25T's available on the enemy side. If no human is flying them,...
日期: 01/21/2017
... Overlord advises. the Carls wilson is emitting on 200 Mhz AM. Farp may become available during the flight. This mission is build to be replayable and include more than 60 random events. 3 différents objective can be assigned , each one with specific instructions and situations. Defense units, targets have multiple random locations. Difficulty goes from medium to hard... you never know what to expect and it can sometime be really tricky :P the mission in number: - more than 600 units ...
日期: 08/22/2016
Nevada Test and Training Range Live Fire Exercise Weapon Employment Procedural Analysis and Refinement MP/SP 4x A-10C 4x KA-50 4x Observer SQUADRON OPS SCHEDULE NTTR LFX WEPAR OODA Loop Observe, Orient, Decide, Act Twenty Five ACTIVE targets are available for Weapon Employment Procedural Analysis and Refinement exercise - STOs ...
日期: 01/20/2016
Live Fire Exercise v1.1 Weapon Employment Procedural Analysis and Refinement MP/SP 4x A-10C 4x KA-50 4x Observer SQUADRON OPS SCHEDULE LIVE FIRE WEPAR OODA Loop Observe, Orient, Decide, Act Twenty Five ACTIVE targets are available for Weapon Employment Procedural Analysis and Refinement exercise. - STOs will join ...
日期: 01/14/2015
Single or multi-player mission. Players: 1-6 Available Player Aircraft & Roles: Su-25T x 2 (SEAD); A-10C x 2 (CAS); UH-1H x 2 (Transport) Enemy forces have occupied the town of Verhnebakanskiy and enemy reinforcements are on the way. Your mission is to erase these occupiers from the scene and replace them with your own forces. You must also stop the enemy reinforcements from arriving....
日期: 12/19/2014

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