... one long range strikes , etz) - **Persistent system** (mission state is saved ...
日期: 04/17/2024
... to be updated. If using persistence go to your “Users> ... ” game data folder to restart persistence.* Welcome to Operation Zyma Urozhay ... . This is a sandbox, semi-persistent campaign where you play as ... -50 with random spawning and persistence added. In each mission there ... IADS systems is tracked and persists from mission to mission and ... make later missions easier. For persistence to work, your build of ... above that threshold. Without enabling persistence you must manually advance to ...
日期: 02/09/2024
IW:P is a single/multi-player dynamic mission where you must fly multiple plane *types* in support of an AI-controlled ground attack that tries to capture a string of strategic locations. Ground forces deploy and spawn dynamically, based on rules that are influenced by the current tactical situation. A successful 2-player mission usually requires that at least one (usually more) of the players fly two or more different airframes (rotor- and/or fixed-wing) before the mission is a success. Main ...
日期: 09/18/2022
IW: Persia is a single/multi-player dynamic mission where you must fly multiple plane *types* in support of an AI-controlled ground attack that tries to capture a string of strategic locations. Ground forces deploy and spawn dynamically, based on rules that are influenced by the current tactical situation. A successful 2-player mission usually requires that at least one (usually more) of the players fly two or more different airframes (rotor- and/or fixed-wing) before the mission is a success. ...
日期: 09/18/2022
... requested to me. It is persistent scenario campaign (what is destroyed ... characteristics for the campaigns are: - Persistent scenario: all the stuff you ... one mission. The scenario is persistent: kill some units, end the ... does not count for the persistent scenario, you can play again ...
日期: 05/06/2020

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