The simple refuelling mission that got a bit out of hand had gotten even more out of hand...
so what's new?
best you read the description for the whole rundown but here are the highlights...
* many many new things have been added. as usual, it is all in the description
* many bug fixes and timing issues have been tweaked
* have made some serious QOL changes
* Removed stuff that wasn't useful or got in the way
* ADDED KNEEBORD FILE FOR COMMS!
here's the sales pitch from V1.0